Remove these ads. Join the Worldbuilders Guild

Errich Swallowtail
Bearrich, Errich the Werebear Cleric, Bearrich the Werecleric


When his worldwalk began, Errich suffered because of his lycanthropic affliction. Since he has joined the Hot Grails, Errich has learned to control his lycanthropy and become the conduit for the divine power of the Eclipse.


Wed 7th Feb 2024 12:39

Errich Joins The Hot Grails

by Errich Swallowtail

Anniversay 9/5/21 and I joined around 1/4/22
DND notes:
Sirivill: advanced civ that disappeared
 
The Hot Grails (group)
Valentine (Josh) half-elf warlock
Clover (Kat) Tiefling Paladin
Lazuli (Jaden) Water Genasi Druid
Alphinaud (Preston) half-elf bard
Benebarak (Dalton) Aasimar sorceror
Errich (me) Halfling Cleric
Queeris (cody)
 
Clover gets married to Queeris. We break into the Mayor's house looking for ? .
While visiting Goldencrest City, Valentine is arrested and taken into the bottom of their cave jail.
Given a job by the family (?) and by the king(?)'s vizier. Side quest for Errich by Goldencrest blacksmith; Devexian wants resource/shipment, but hasn't received it. Figures there was a disagreement between dwarves and drow.
Main quest given during visit at Jakka's temple early morning to search for evil (woman/entity) in the east and deal with her (slay?). Suspicion leads Errich to believe that this evil is the Collector (hunting V) and is hiding in Dormondport.
Drow city Gloomrun to settle dispute between them and the miner/diggers and nobles that oversee them.
Deephunter's Guild in Gloomrun; has a list of 3 contracts: Remorhaz (huge monstrosity), Glabrezu (large fiend) or FireGiants (huge giant)
Ask Devexian(?) if he can make Errich some Half Plate armor (and if he will still roll w/ disadvantage for stealth)
To dos (Errich): up in Ithocrest are practiced lycantrhopes. Emerald Enclave (druidic guild in Goldencrest).
suspicion of Yolana; Itthumb, right hand man of king, agrees that Yolana is suspicious.
Going to use clairvoyance and augury to spy on Yolana and to make sure it will be safe to do so.
Evil bastards:
Rundrexx (crazy dragonborn)
Khadir (dead)
Larz (rogue that stabbed Ben)
Blaize (caster)
Zuurdec (half-dragon)
Krerrin (wyvern)
Drog (war troll)
Werebeast invited me to seek him out sometime and learn to harness my lycanthropy.
Kurran fought Valentine in a duel and defeated him, taking Lemfilla (one of V's shadow weapons) and vanished.
Go the church in Goldencrest to investigate Valentine's "demons".
4/24/22
Clover had her cursed scar removed (still scarred, but no longer magical).
Leader of Divina Church recommended Errich visit the temples/altars dedicated to Jakka's children within Gloomrun.
Confessed to the party (excluding V) that I've been a werebear and that I'm keeeping it secret from my church.
First is temple of Eisos (one of three Jakka's sons darkness domain; the shadowed scholar; black thief. The Dark Keeper -- collects dark powers, not for himself, but for prevention.
Temple of Plysus -- god of death. Patron of sorrowful love. Resides in Shadowfell (realm).
Mo-Vren -- Second god of magic (first went caput). Dictates arcane influence; naturally manipulates through lode stones.
The three of the these gods are confirmed to have been born at the same time, but as for when this occured or how is up for debate.
Alphinaud learned that his father is imprisoned under Goldencrest.
5/22/22
Valentine is fighting a shadow demon(?) in a different realm; my guess is Eisos's darkness domain or some "void".
Left for Outpost Ju to prepare to face the remraz.
Temmeria - head of the outpost. Errich suspects that Tamaria might be into him.
Ventured through the underground tunnels; it dark and Errich can't see anything, so is riding Laz in badger form. Entered a room and awoken a basilisk (Errich can't see it nor knows what it is). What will happen next?
6/12/22
Defeated Remraz and are still at Outpost Ju. Also, Laz turned a basilisk into a chicken.
Grim Enchantments: potion of climbing, quiver of arrows +1, potion of growth, folding boat, 2x spell scrolls of true seeing, wand of the warmage.
Met Salen (teenage human male) who took on the shape of squirrel for incognito. Is a blonde druid. Also left a message to meet us in the town center of Gloomrun. Tells us that he keeps seeing us in his dreams; is a "dreamstrider".
Salen sends us through a mushroom portal and we end up in a dark cylindrical room embedded with roots and featuring a druidic circle.
Learned that Errich and Alphinaud share a relationship with a hag. Benebarak and Lazuli also share a similar type of bond?
Salen offered to allow us to spectate on our dreams.
Ben/Laz dream: Ben is younger and playing in the woods to the left of Havensgrove, avoiding the guard that supervises Ben. Laz is there, following Ben. Ben comes upon a tree that has grooves that resemble Ben's staff, as though the staff was a chunk taken out of the tree. Waylines coming from Ben's house and up to a well. Ben sees lines, Laz sees chains and has bad feeling about where they lead. As they approach the Havengrove estate and climb the steps, they eavesdrop in Ben's father's conversation, accented with metal rod pounding. Ben and Laz grab the wooden staff from the armory and continue back to the well. When they get there, Ben's grandfather Vokil is there, but does not notice Ben and Laz sneaking up. They step on a platform where the well was, and descend into a subterranean tunnel. They come upon a door that when opened, creates a cacophony. Notes are produced by spontaneous "rays?"; the whole place seems to be an old construct created by someone potentially immortal; maybe created by a deity or deities or something else powerful. The air is thick like honey, and walking through proves to be difficult. As Ben and Laz push on, the sparks/rays become more frantic and frequent. A smokey black sphere surrounds a lode stone that seems to be the key of the power of the room. There is a figure, obscured in darkness with gaunt fingers turning pages of a book; the lightning seems to be controlled by the figure, used to provide light to read the book. Ben chooses to confront the figure. When Ben asks the figure who he is, all of the lighting converges at the top center of the room, taking on a humanoid shape. Combat ensues between Ben and Laz and the dark figure that was created from the lightning.
Errich and Alphinaud join together in a dream. A devious voice taunts Alphinaud and then Errich, and then Vines keep Errich from avoiding the full moon, turning him into a werebear. Alphinaud creates meat for me to eat and I eventually take control of my werebear form. We continue to Amberreach and confront Alphinaud's dream Papa. His papa is scarred and chained and told us to help him; they are hurting him and others to find us. I realize that we are actually in a dark cell, probably a jail cell.
In their dream, Valentine walks through a mirror. Clover looks around to find that they are at the entrance of the castle of Goldencrest; she notices that something is missing, but cannot pinpoint what or where. They enter the castle; stumble upon a massive cauldron over a heating element; the room is boiling hot. Clover perceives that something is off/weird/amiss; investigates a plate (on the ground?). Valentine invokes Dovanin, who arrives in person, confused. Then, V looks to Clover, but perceives her as a mass of tentacles??? Both notice a vacancy/void that seems to move around the room; wherever the void resides in the room looks to be missing. Dovanin knocks on a door, but no answer. As they pass through the door, Clover notices that they are on an invisible bridge. Afterwards, they both come across a group of sad, mindless looking people, reminiscent of Valentine (probably the missing Zorn). Both come across a staircase; They choose to go upstairs. As they reach the top, a door opens. A mysetrious individual invites them in, but seems upset, maybe hostile. Also casts silence on Valentine. Asks Clover, whom is silenced, where she got that mark, but suggests that he(?) left it.
After everyone is awakened, we plan to leave to the south (where elves live and a civil war is occurring). Unfortunately, only Salen and Alphinaud make it through the portal before it closes and the rest of the party in confronted suddenly by Yolana. We fukt.
6/19/22
Yolana teleports us to cave (I think) and fights us with a few gnolls at his side. We defeat him, and then he enters phase 2. During this phase, he absorbs spells (slots) and Errich notices a faint being highlighted in divine magic (grotesquely obese, covered in chains, flat nose, big mouth, tusks).
Was given small idol of Jakka by Edmund and was told to give to the Temple of Jakka and to keep a low profile concerning the demon/devil I saw until I get to my people.
Edmund, Clover's clerical guardian, shows up, heals us, and calls upon Bree Valerian, whom shows up and teleports us to Goldencrest. We have a montage trial. Hot Grails are declared innocent of treason (expunged). King asks a favor: wants us to search through Yolana's quarters and appoints Bree as new High Mage (or whatever).
7/3/22
When I visit the temple of Jakka in Goldencrest, I see Benebarak unconscious. His arm seems to be getting worse, but the archpriest tells Errich that Ben must deal with it on his own. Dreggur Tull is the entity I saw devour Yollana; was a god, which is why I felt radiant energy. Keep it secret. Dreggur Tull was banished by Jakka himself for the sin of glorifying himself; god of pain. Those not protected by Jakka are susceptible to his influence, madness takes over those weak of will and convinced to commit suicide. Keeping everyone in ignorance of Dreggur Tull is the best option, as acknowledgement and fear empower the entity.
Spent the three weeks in Goldencrest retrieving his Shillelagh Staff, re-upping on his weed (which provided temp inspiration - roll any d20 roll with advantage), taking idol to archpriest of Jakka's temple and learning about Dreggur Tull, catching up with Jilwyse, and hanging out with Tespin the minotaur in order to get arrested for three days in case Errich fails resisting the werebear transformation during the full moon.
Afterwards, the party ends up in Dormondport, where we meet Pete Moss, and set sail (hired to guard the ship, but not clear on destination).
The captain tells us that we're looking for a pirate ship known by the moniker "The Blind Dragon".
We discover a ship that had white smoke, cannonball holes, no bodies, missing nav charts, etc. We're told that the blind dragon pirates usually hang bodies from the side of the ship as a warning/effigy, so this ship must've had something else going on. Very mysterious.
We get pursued by a kraken, whom almost capsizes us until a ship rescues us by firing cannonballs at the kraken until it was deterred and left. Laz notices that the ship that rescues us has black sails and a flag with a green dragon with a censer over the eye. The captain seems to be a green dragonborn with an eyepatch and wings.
7/24/22
Last time on Dragonball Z . . . post-kraken, Laz and Vayne opt to go for land; explored a temple?; following a trail of smashed doors; room full of chains and dead cultists; found a notebook; heard footsteps behind them, so they set a trap; Vayne is pushed in by captain of the Blind Dragon; our ship being towed by Blind Dragon; Rogar (god of draconic bishes) kills captain of Blind Dragon; dragon god tells us that we had what he was after; received a gem that does cool stuff for Clover; everyone has waterbreathing . . .
We climb aboard The Traversing Storm (our ship) with the remaining pirate crew (who were being charmed by the pirate captain). Rogar gave us a lead concerning the asshole that is holding the remaining Zorn.
Errich helps Bliss (the Tiefling) whom requests for me to check on Laz and investigate the pirate ship concerning the nature of the magic behind the crew being charmed.
Errich finds secret room on pirate ship Blind Dragon; finds a golden bathtub filled with jewels, baubles, crowns, sceptres, etc. Captain's secret booty . . .
$360,000 is Captain Vayne's debt, my god . . . the party, Hot Grails, discusses how we're splitting the half millions worth of gold found on the ship; after opting to bail Vayne out of his debt and take 20k each for ourselves, we split the rest among the two crews.
After leaving the tiny nameless island, we split the magic loot from the pirate captain among us. Alphinaud gets the rapier of life stealing, V gets the ring of water walking, and we agree to keep the leather armor in our party inventory until we need it or decide to sell it.
We head toward the next nearest island to port on the Blind Dragon while the Traversing Storm heads in a different direction . . .? (Iwasn'tpayingattention)
7/31/22
We have to beat cultists to the four temples or whatever; two have already been taken down; two left.
We confront cultists in the third temple:
Initiative -- Laz, Clover, Pete, bad, Alph, bad, V, bad x4, Errich, bad
We almost die; Cody rolled a 1 and ended world??? . . .
. . . to be continued . . .
8/14/22
Laz made a new friend. Then he died.
Benebarak arrives after shit has hit the fan. He looks fancy. Same haircut.
Laz saw a vision (kind of; had a conversation with a dying man) of a giant flying bird.
Elysial Woods: tall trees with homes crafted into them and tall elves.
Elves escort Laz to tree. Laz gon talk to a tree; secret area; meditating . . .
Bear comes and goes. Elves return and heal everyone.
Errich needs a pair of platinum rings for the spell 'Warding Bond' which lasts an hour.
We're off to see the Sealed Burrow Tomb in Burrowdale. Laz needs mushrooms, libraries, and metal \m/n n\m/ for a ritual.
We need three teams for each:
Mush= Clover and Ben
Metal= Alph n Errich
Research= Laz n V
Bree Valerian says she can get us to Goldencrest. We use circle of transportation and then will seek out Salen, the druid kid that can travel via trees.
Researchers: 8 hours of research; small note about a king/ruler that went missing; his name was Soleil; Laz has a brainblast.
Shroomers: Go to Gloomrun; then Outpost Ju; being sherpa'd by Gary; attempting to harvest mushrooms out of the lava; finally got a shroomie; 8 hours.
Metal: we need to go to Metrodoven. We got to Goldencrest to ask Salen for help; we go through a tree portal; Metrodoven, a literal city that walks and is pre-rift. Lots of mushrooms and vines and foliage; very colorful and aesthetic; Dragonball Z 'Kami'; perfectly cut crystals imbedded throughout the city seem to carry a signal or current, maybe magic; met with human druid w/ fungus growing on his shoulder whom gives us visitor passes (two giant crystals outside the door of the blacksmith; 2 hours; Firesteel is what we need btw; 5 pounds of pure mythril and 20 pounds of pure steel are required by blacksmith; Alph and Errich split up, Alph to get steel and Errich to get mythril respectively from depositories; trip takes another 2 hours; blacksmith Jare rearranged his workshop so Alph and Errich can help; make way to warping center and travel to Burrowdale; 9 hours had gone by altogether.
Cody threatened us with exhaustion, so we should rest next session.
8/21/22
We start waking up, and teleporting to the fire domain.
We approach a 9ft tall, 4 ft wide portal: field of ash and soot with nearby lava river. Clouds above are actually smoke. There are mountains with a fire vortex above and a tower across the river from us. There is also a city made of metal.
We encounter a large fire elemental, but bamf out, leaving the ingots to saturate/marinate in the fire plane for 24 hours.
After divining and a conversation with Jakka, Errich asks Laz where she learned of the ritual. She answered that a spiritual, ancient tree in the Elisial Woods revealed the ritual.
Book the we found and donated to Bree has information the day of the rift; a diary, translated, written by a researcher; lode stone has been acting strange; drawing more magic and won't stop. Something happened and the energy was displaced, which seemed to terrify the researcher who authored the journal/diary.
Ben researched the phoenix and it is magically powerful. Very helpful research.
We should return firy ingot to blacksmith on walking city; he said he'd make something for us. ]
Laz performs the ritual; Salen helps;
9/4/22
Final showdown with the phoenix (on ship/in sea Laz seals the phoenix away and transcends to being a guardian (?) . . .
9/11/22
We decide to shift our focus towards rescuing Queeris and dealing with the Collector.
Ben gets a message from Bree pleads for help and informs that there is crisis in Goldencrest.
Errich casts Divination, communes with Jakka about whether to prioritize Queeris or Goldencrest; Jakka did not point me in a direction, but told me that helping Queeris would be helping a friend and performing a request by Jakka, but Goldencrest would be helping more people. Then Jakka lit the tobbaco I used for ritual and blew a ship of smoke out. As the contact come to a conclusion and Errich comes to, he goes to speak and, instead, exhales a smoke ship . . . "Holy Ship!" (could have been holy smokes)
Ben has Errich message Ben's little brother Livel concerning family; Ben's parents are in Goldencrest, grandpa is missing . . .
Next morning, we teleport to Goldencrest. Goldencrest is in turmoil, smoke and death smother the city. Errich notices that smoke is hitting something invisible in the sky. Then, a griffin rider from another kingdom/land swoops by and we introduce ourselves to him.
Bree finds us and relays the situation, and takes V with her to the front. Errich rides Laz as she is wild shaped as a polar bear.
SKILL CHALLENGE!!!
Clover fucked :(
Alphinaud reverse bowls/snowball . ?
Errich and Laz charge through as many zombies as possible; Laz distintegrating zombies in her path with her claws and Errich blowing zombies up with channeled divinity.
V, invoking Dovanin, beheads zombies in a flurry of martial acrobatics.
Ben also fucked :(
Clover succd :D
Alphinaud inspires the soldiers to kick ass!
Laz changes into a bird midair and napalms herds of zombies while Errich clears zombies with one throw of a boomerang (seemingly helped by Jakka maybe?)
 
After slaying all of the zombies and saving Goldencrest, we reconvene and meet with the griffin riders, and then with Bree at the Copper Cups. Alphinaud discovers that his mom is a leader of one of the Griffon Rider factions and is famous, and Alphinaud runs off in excitement(?). V drops a barrel of liquor that he and Tespin drink off the floor. Ben visits with his family, then rallies Alphinaud and heads back towards the Copper Cups. Errich, Ben, and Clover head to the temple to heal the wounded from the battle/invasion.
9/18/22
After resting, we ask Bree about the lodestone (exploded, destroyed by a dragon cultist Ruundrix), zombies (, Alphinaud's doppleganger(created by his hag), the invisible whatever in the sky above Goldencrest, and "charmed" Queeris and still looking for V's clan. Clover wants to visit Ungert; we still need to visit blacksmith in moving city to trade fire ingots for whatever.
Bree tells us that, after the lodestone disappeared, the zombies appeared in the city out of thin air (as opposed to shambling into the city).
A royal Dortunal Household was assassinated at home and robbed blind before the zombies invaded Goldencrest.
We go to Mythhill (where Mayor Brinn exists) and meet with Quentis; he gives us a contact name of someone that could help us get to the collector and, hopefully, rescue/free Queeris. We make a side venture to meet with Clover's parents and, in retalitation of their unfriendy and cheap hospitality, we attempt to steal all of their best wine to spite them.
While trying to teleport to Burrowdale to find Left, Benebarak's magic was interfered with and we ended up at the entrance of Mayor Brinn's house (shit!).
Laz uses Find Traps, Errich uses Dispel Magic to remove Alarm, and Alphinaud styles on us by faking Mayor Brinn's voice, convincing the three guards that Mayor Brinn is having friends visit and that they (the guards) can take the rest of the evening off.
Ben leads the party to the end of the hallway towards the lodestone; Ben reaches his good hand out to contact the stone; V also contact the lodestone and Ben and V battle it out with the stone with the aid of Laz and Alhpinaud. Soon enough, while glowing, Ben wins and the lodestone vanishes, the orbiting rings fall to the ground, then vaporize. Ben gets a new ability that allows rerolling(?).
Mythhill was the first city founded after Goldencrest, and is known for bad luck; only the mayor, whom lives above the artificial lodestone, had any luck. Now that we destroyed the lode stone, who knows what fate has in store for Mythhill.
9/25/22
Benebarak suggests that we walk to Havensgrove, so we do. Alphinaud suggests we stop by a house that was haunted that Hot Grails had blessed (somehow). We decide to stop down by Burrowdale first.
We visit Alphinaud's dad so he could confront him concerning the news about Alphinaud's mother.
While in Amberreach, Errich splits off, led by sunlight, to a dealer's house named Jared. During this exchange, the rest of the party meed with Edmund, Clover's cleric/paladin trainer/father figure.
Edmund tips us off that our horse, Jethro, might be in Whehaven for a race or something.
On the way to Burrowdale, we decide to stop by Old Man Bones to stock up on potions. We buy four healing potions and a potion of sneaking that we can brew and share. Old Man Bones has a human-like growth on his back that moves and resembles him, yikes!
Apparently the party wants to see Bernadette as well . . .?
We run into a blonde half-elf (male) in the streets of Burrowdale (Left?)
Visit Bernadette's Blacksmithed Beauties; V got a new toy.
We teleport with Left to Dormondport; to the Collector's estate; The Collector was expecting us; my detect magic cannot single out the school of magic on her sceptre, very powerful; Queeris to her right, and Left on her left (we were set up). Left hands blood-red sapling to Collector. Clover reaches out to Queeris, who somewhat forces himself to shoot his leg, then Clover and collector 1v1, then Queeris shoot collector, then she tries to leave as bat, but Clover entangles her in vines, Collector summons all her bat helpers and thralls and shit, Ben and Errich are double trouble with Daylight and ChannelDivinity:TurnUndead.
We should kill the hag with ashwood (Queeris used ashwood to make weapons to deal with vampires; kills fey and ???)
We get manor in Dormondport.
10/2/22
On our way to visit Ben's grandfather Vokeil (sp?), we get the paperwork sorted concerning Laz's ship (once the Blind Dragon, needs to be renamed) and process some jobs, people hiring our ship for transporting "goods".
We want to visit the mayor of dormondport to hire a groundskeeper and suggest throwing a celebration at our manor for the city; celebrating the removal of The Collector. We should also hire security, cooks, etc.
Ben visits Mayor Renn to set up party, job openings for manor, and to purchase bar in town; bar was too expensive for now = 25k gold.
Geff the teenage, stoner half-orc .Hired as our gardener.
Dirty dirt-loving goblin named Glove. Hired as maid/cleaner.
Jackson, wood elf, the butler; seems very good at butlering/cooking.
Tiefling, androgenous, Ji, not sure what to hire for.
Gorm, goliath, applying for security position; probably hired!
18-19yr old human male, short brown cropped hair, Kyle, wants to be gardener and bard;
We went with Geff, Glove, Jackson, and Gorm; Glove gets paid in copper and dust; the other three will be paid 50g/month.
Errich goes to bed; its weird having a calm, comfortable home and bed; dream takes place in a forest, powerful moonlight, become werebear, feels like I have control; I wake up in the middle of the night, and smell something that I want to chase; Errich gives into instinct and pursues the origin of the scent; as he is running, he shifts in a werebear and goes full ham; gets six or so undead. After returning home, Errich cleans himself, collects with a bowl of loveleaf, and joins the party for breakfast; a sense of relief and satisfaction coming over him because he feels confident in his newfound ability to call upon and control his werebear form.
After breakfast, a guard visits our manor and asks us to help look into something; we come upon a middle aged woman that was ripped in half by some feral beast. Laz asks plants if they know anything; Alphinaud investigates footprints.
10/9/22
Benebarak's father Inlir gave us a job to collect dyes.
Threw the party.
10/16/22
Kirran the asshole dwarf arrives and challenges everyone to a fight; if he wins, he lets the void inside him consume Laz. If WE win, V gets the swords.
Kirran, as he gets fucked up, becomes consumed in abyssal/voidy tentacles (Phase two?/ The Alchemist, which apparently is an anceint deity/old man bones)
Loooooongest combat without me eeEVERrrrr . . . . .
Ben flew up in the air, did a flip, V lets go of Ben's shield, dive-bombing towards Kirran with his sword pointed down, then Ben dives for Kirran, dual wielding daggers. The abyssal tentacles retreat back inside Kirran and Kirran dies; then the achemist brings Kirran back to life, only to rip him apart (to seize his soul?). Then the alchemist reverts back to old man bones and leaves. wtf just happened??
While camping out by his self in the forest (during the Kirran combat), Errich is visited by a werewolf. He tells me to seek out The Werebeast and leave his woods. Errich is shocked by his ability to control his shape, so he is persuaded to do so.
The party regroups at the manor.
V has a conversation with his patron (nobody realized what is going on, of course) and learns that there is another sword to get up north in Ithocrest in the sea.
Laz tries to pick a job for the ship; a sketch transport job, an astrology expedition, or simple/local good transport. We rename the ship The Knights' Lightning. Laz also opts for the sketch job first.
11/13/22
City of Lidiria - lacking in life and fun. Party enters a wicker church, high elf with purple robes, we try to convince her to give us access to the tree and are up front about the hag. 30,000 steps up the tree - yikes!
We opt to stock up on supplies before the journey and get some scrolls, potions, and magic items.
We come upon a stone building resembling a church.
Dungeon start:
lots of hallway
several holes and statues in first room
1700c 800s 120g
decorative sword 25g
tankard 25g
cloth cloak coated in copper 25g
pewter rapier set with amethyst 25g
crystal dice 25g
silver pendant engraved with arcane runes 25g
agate crystal 25g
vial of mysterious liquid (oil of etherealness)
potion of superior healing
room no. 72
V found a chest full of more money - Laz logged it
11/27/22
This campaign sucks. Errich no heal. :(
After defeating a couple of gelatinous cubes, mud mephits, and a troll we come across an entity (liquid-like) who wants to make a deal with us for help finding the hag. V negotiates with it.
Alphinaud drills a hole in the ceiling.
We're right outside the room that the hag is in.
Everyone is bless.
Alphinaud gives Errich bardic inspiration.
12/11/22
BOSS FIGHT HYPE!!!!!
HP 102 /135
We won and nobody died! Errich sleeps as a bear after combat and wakes up in his own halfling body, celebrating with the werebeast.
Benebarak scryes to find Errich.
Party found a chest of gold.
V finds 410 platinum.
250 gold in artifacts.
Laz finds 530 gold.
2510p 15,000g 2000s 12,369c
Tree becomes revivified.
We meet up in Ithocrest at the Werebear lair.
Party is planning to retrieve the fourth sword for Valentine . . . and Clover??
Valentine add his portion to the party fund, what a freakin chad.
1/8/23
We teleport to Crysillis in Ithocrest (for hot springs bathhouse) before we head out for the lode stone.
3 dwarf clans in Ithocrest; differing politics from Rome and Sparta. Everyone knows that during the Metrodova incident (walking city lost control and laid waste to a good deal of Sirivill), Ithocrest remained untouched.
Errich suggests seeking out the dwarven lordships for knowledge concerning the area and the lode stones in Ithocrest.
Errich failed to bless Alphinaud; asked Jakka why and Jakka explained that Errich didn't need Jakka's help anymore.
Ranalla Hemvrum
We teleport to Hemrum; hire some goats and ride them up north towards the lode stone tower.
We traveled five hours from camp to the tower.
Ben had a creepy conversation with himself.
We are calling upon allies such as Bree and Queerus in order to coordinate a synchronized effort at deactivating the lode stones and the tower the powers them.
1/15/23
V goes to the lode stone with the old Zorn. V calms him with his usual charm.
my holy symbol (now a perfect circle) is glowing while the moon is out
Errich gives the signal to everyone and Ben touch the lode stone in the tower
A disembodied voice, while threatening, monologues at Ben and I; tells us about an Asgog the conqueror that was used by mages to bring together Sirivill (?). Combat ensues:
a suppressed memory comes to me during combat; I recall the hag threatening me over my body after she cursed me and says she's seen her death because of me and has also seen my death.
After Ben finished with the first stone, he starts working on the next and unexpectedly summons a magic rod.
homebrew: if you grapple a creature, they are restrained.
Ben finishes with the last lode stone and the magic finally relinquishes its hold on the lode stones.
Channel divinity: turn undead; beams of light, sun, the man himself, Jakka, pushes both the death knight and Azgog away.
Ben bounces lightning like Moira from Overwatch bouces her balls. He fails, much to his despondence.
Death knight bursts sword into flame, flame swordsman.
Ben crits a twin spell and does big lightning damage out both ends of his rod while balancing on a thin crystal wall. woah
Azgog demands the celestial errich summoned to "free" him; Azgog is wearing a holy symbol around his neck. He is ascended and goes peacefully into the sky. woah
Ben cups hands around face and balls and fucks up the deathknight with inflict wounds. it dead.
woah
Alphinaud has an encounter with a halfling. Jimmy/halfling is actually an imp that has been spying on us. Alphinaud smashes it with an anvil that Alphinaud created with his bard magic. The imp survives.
Ben has me spend my last spell slot for Sending to send a message to his dad; warned him of danger but forgot to tell him who it was broadcasting the message.
1/29/23
Found the fourth sword and learned that V's mother, whom was killed by Kurran (the dwarf asshole), possesses the sword with her spirit.
Now, we are on a mission to rescue Bree (and others) from the castle in the sky (Miyazaki wants to sue).
Our first challenge of the session was to cross a stairway that is so high in altitude that we have to find a very powerful wind and avoid being blown off the stairway.
We succ'd - yay! - clover strongarmed everybody across the bridge.
Portrait of a young elvish woman - long white hair and golden eyes (well-tended portrait, no age, well-curated)
even with high rolls, nobody can figure out who she is/was. Maybe pre-rift?
Directly across the hall, another portrait hangs, not as well kept, a man in fine wizardry robes, dark hair, well made staff, tired and disheveled.
We find a platform in the hall and Alphinaud determines it is a spell-powered elevator, which we take upstairs. There, we find a storage room full of spell components in crates that are being processed and packed by unseen servants. There is a safe, magically and mundanely locked and inaccessible and made of an unfamiliar metal.
The last room at the top of the bottom half of the castle has 12 beds, and empty bookshelf, and runes that indicate the schools of magic. There is a teleportation circle as well, which we take to teleport to the upper half of the castle.
After we teleport, we find ourselves in a room with floor missing. On the opposite side of us, a familiar group of dragon assholes.
Bearich pounces the wyvern and knocks him down two floors (we almost died). It was epic!
Valentine used Lamara (flame sword) and charges the troll off the edge and he tumbled to his death.
Clover stabs guy in eye and pulls head off.
Alphinaud dives from above with jetpack through the hole Errich made and elbow drives the wyvern, but . . . (he rolled a nat 1). Benebarak uses Sirivill's Chance to make Alphinaud reroll that shit natty 1. He blows another hole through the floor and Alphinaud, wyvern, and Errich drop another level.
We find an unlocked door with stairs behind; there is an empty room at the top of the stairs.
Three doors; all have magic that is somehow connected to us (genetically?).
Etherium (magic solidified into crystal form). Errich and Ben discover a giant lode stone made of Etherium, and it is an amazing spectacle. Suddenly, Ben and Errich are isolated in bubbles that disconnect us from magic. An undead guy welcomes us to his castle and seems to know Ben pretty well.
Valentine and Alphinaud finds V's father, whom attacks them. As they defend themselves against his onslaught, everyone in the room starts falling.
Clover and Laz are led by Ruundrix (asshole dragonborn) to a room filled with gold, an elf sitting in a chair (throne?) who seems important, and 13 robed people, all but Bree donning a collar. Bree is gagged and bound.
Everyone is free falling towards Goldencrest.
2/5/23
The free falling castle feels like the alien ship fair ride; its hard to move. Valentine "doesn't have time to deal with daddy issues" and invokes both swords and disappears in thin air (goes invisible).
Alphinaud is holding up the tower, Laz saved Bree,
Galliard, first archmage of Sirivill. He created the lode stones.
V destroys the collar controlling his father.
Bree and wizards bamfed out.
Laz is a fire bird.
We need a hero.
Alphinaud frantically sings and plays air guitar.
Zorn are liberated. Some vomit.
We're spinning. we're falling.
Alphinaud breaks the rules of magic (for a "good" reason) and gets praised by a god clad in a blue wizard robe. It's Mo'Vren. Alphinaud was deemed a hero. The giant statue is Fortschinault, Alphinaud's dad, holds up the tower while Bree and the wizards hold up the party, zorn, rubble, etc.
We did it. Castle was teleported away, everyone saved. Yay!
Everyone meets V's dad, the wizards
Pre-rift era, mages took over Sirivill. Galliard is the baddest baddie. He made the lode stones. he was in all the texts that Bree. . . ?
Back with the monster slayers, arcana texts about things too powerful to fuck with, some creatures stood out, sacrficing his own soul to become unimaginably powerful.
Errich asks Bree about how one could use their own soul to sustain themselves. Follows up by asking Ben about the dream he shared with Gilliard concerning Gilliard's soul and fighting Yolana.
Next day, we meet with Zudus and V's dad and then bamf to Ithocrest. V uses his four swords to open the door.
shards of metal lining the cave; broken swords littering the hallways. There is a 5' half-elf with dwarven blood. It's the smith of the swords, Ungert. Kirran is his brother. Errich learns that V's mom died by freezing herself before Kirran killed her in a duel for her sword.
Ungert says something about "splitting someone" that they were "dormant"
Clover reactivates the forge with her dragon breath. Ungert smells her box. Tells her it is ancient.
We go back to Goldencrest.
Level Up!
3/5/23
Preston DM for Cody's birthday! We left off defeating two devas and deactivating the gold light crystal.
3/12/23
Homecoming to our mansion/estate/manor in Dormondport. There is a newly hatched dragon, already assuming the form of a human, roaming the estate. Alphinaud has remorse from killing and skinning the giants, I think . . .?
Atraund is the dragon's name.
The following morning, half the party does some quick materials shopping.
Scrying:
-Jakka shows me to the south, there is a castle over a massive battlefield where the dead bodies are raising; Galliard is in denial while looking over a lot of tomes, many Errich does not understand; Galliard seems frustrated, snaps his fingers and a gnoll appears; he flays the skin off the gnoll with a stare until it dissolves. Errich is forced out of scrying and goes to lay down because of the toll of Galliard's presence and power.
Clover prays to Divina and learns that Divina is responsible for Galliard's imprisonment back before the rift. Clover gets her new sword, which is apparently very important for taking down Galliard. There is a temple of Divina that she wants Clover to pursue and end a "follower" of the temple; temple has been defiled by Galliard.
Baddest ass pep talk from Jakka. Tells me (Errich) that he is the only one who can wield all of Jakka's powers . and will probably die for everyone.
3/19/23
Preston sesh 2:
Divina and Jakka are represented in the mural; something so tall to view the sun and the moon. story of the architecture/construction of the temple.
Inscription: "Moon silvery glow, darkness it protects"
When V puts his shadowy sword in the darkness slot, all shadows seem to be absorbed.
Mural changes: a burning city with a colossus eclipsing the city, king riding a pegasus climbing towards the sky begging for help from gods. Ray from sky. The rest is blank
gate/bars are gone:
"the sky shall strike the Earth and take loving memories"
When Ben puts his staff in the slot and Tarhun puts a pendant in the other, this happens:
the alternative paths crumble away , a mirage of a path going to the sky
Ben uses his staff to pilot the platform that we are on, and we go in a direction for 2-3 hours.
Tarhun tells us about his wife and daughter, whom were killed by a young military leader than Tarhun didn't know and he himself was stabbed in the back.
The Colossus is relinquished from the crown.
44/80
121 107 81 83 60 = 452
Everyone ded xp
Then Jakka come up and gives me a superpower that fully heals everyone and restores their spell slots. The 452 hp healed was redirected towards the colossus as 452 damage . . . DAMN! Then V envelopes us in a shadow-imbued shield that provides 30 temp hp.
(also, I cast aid twice, increasing everyone's max hp: Ben +35, V and Tarhun +20, and Errich and Clover +15)
4/9/23
Errich takes a path to the edge of the floating island. Another island catches my eye; covered in thorns, dripping black tar ichor, smokey, menacing. Run into an old man who wants to give me advice: "Ya got good in the world. It's easy to see 'cause its big and in your face. There's always a little bit of evil. Just deal with it."
Calls himself Guru. Learning constant state of prayer/meditation for 3 days. Seeing the purpose of prayer is what I need. Fasting, zen, no physical demands or needs. Jakka is the sun, the sun is Jakka. Jakka shares light with his daughter, Devina. Start to see past the normal world, not just islands, feel everything around me. Jakka is all around me. Don't feel tired, or estranged. The things I've been dealing with in my life can be dealt with with raw magical power. Enter state of meditation, maybe ascending? Calm. I can feel that Alhpinaud is in the light, but my other friends are in darkness.
On third day, I can feel the newborn griffon. Alphinaud and griffon have a close spiritual bond that I can sense. Then, eruption from underneath. This is the presence of a god I have not felt before.
Errich is in a constant state of prayer, I can choose to sleep and eat. I have advantage on divine interventions.
Ben and Laz reunite with Alphinaud and Oona, his baby griffon. Ben and Laz were in prison for three days.
Clover and Valentine have a dojo/arena to themselves to train with their new swords, too much magical power for the people of the island.
I get to Alphinaud's place following his voice (because of my constant state of prayers raises awareness), and dude names Davis lets me in. Alph is surprised to find out that I'm already aware of Oona.
We follow Davis up through the roof to his own hut. His hut is yuge. Almost a mansion.
Davis is a good host. Cooks us what we want and share plenty of smoke. Tells us we are going to be stuck on this island for a month because it takes that long for the griffon to mature.
Training montage:
Round one: teamwork. Laz made sandcastle, Ben made glass, Alph got sand in his eye, and Errich popped the rest of the sand critters with Spirit Guardians.
Round two: tactics. Foes are out of range of spells. Laz and Ben tag team create a storm, Laz blesses Errich, Alph inspires Ben and summons dude that gives us 10 ft extra speed, Errich channels divine energy.
Round three: endurance. Laz casts insect plague. Alphinaud curls up into an iron ball, nearly suffocates. Ben teleports us a mile up and casts feather fall to buy time away from the threat, and Alphinaud tells Ben not to cast feather fall on him because he has a plan. He didn't have a plan. He shattered his femur.
Despite this, we pass the three trials of training.
Ben meets Guru. Guru tells Ben to talk to his parents. Tells Ben he has an immense purpose. Look into lineage. Ben meditates with Guru. zone into prayer: there is a storm cloud that floats by, Vesi(?) is there. She tells him that he needs to learn more about the lodestone in his house in Havensgrove.
Alphinaud, while resting at Davis' house, hear a voice in his head asking "Where are you?". It is Oona, the griffon. She shows up on the roof. Davis gives Alph a saddle for Oona. Alphinaud hops on Oona for their first ride together through the skylands.
Laz receives a message from Bree. She tells Laz that an Eladrin (elves man has come to Goldencrest to see Laz. Laz tells the party something about a funeral.
Alphinaud's mom offers 15 griffon riders to accompany us.
Laz is dropped off at a cave. She enters the cave with caution. An enormous gold dragon resides here in the cave. Notices that she smells of "The Guardian" (?). The great old dragon expels a golden mist upon Laz. It did something. 5000 gold appears in front of Laz (from the breath I guess).
There is a funeral being held for the guardian that was the guardian before Laz became guardian.
We bamf to Bree's office in Goldencrest.
Messenger from the feywild greets us. They're having a difficult time getting the High Lord of the Moon Court (the guardian) because his trees are poisonous and there are werewolves running rampant. Essentially, we have to fetch a corpse in this dangerous part of the feywild.
We are planar travelled to the feywild, and are overwhelmed with the sensation of smells and colors. A deer approaches Errich, stares for a moment, then tells him that he knows what his insides smell like and gallops off.
Yellowmist is a town within the feywild. We are greeted by Faenor Goldensun, whom has a seat on the Yellowmist court (council). (there are four courts of season, but also a court of the moon? any other courts?)
4/16/23
Meanwhile on island (retcon before feywild)
Tried to scry on mother, Jakka told me that she is likely in/on another plane of existence. Brother is also on a different plane. Don't pray to Jakka when I'm with V . . . why? dunno cuz he bamfed out. great god. the best.
V is learning draconic
Laz is learning sylvan
Now we in feywild (not island)
Faenor Goldensun took us there, the summer court in the city of Yellowmist.
Before we enter the dangerous fey forest (poisoned forest of death), Laz uses commune with nature as a ritual.
The forest feels like it wants us out, very daunting. Small grey striped cat with wings, we stumble upon. We follow the creature to a clearing. We feel safe here, so we choose to rest. The forest is dense, but colorful.
A bevy of trees withholds a decaying corpse of a troll. Clover notices a spectre of the troll nearby. ROLL INITIATIVE:
We kill the spectral troll, Clover finishing it off with a glaive up the ass.
During the next night, guardian of faith keeps an eye out for us, V takes the downtime to converse with Dovanon (sp??)
Barvos (read a passage concerning Jakka's brother)
Jakka fought and defeated his own brother in combat. AFter Jakka defeated his brother, Jakka suddenly had three sons: Mo'vren,
shortly after, Jakka split the prime material plane into three mirror planes: material, feywild, and shadow realm.
The group has a group prayer. As we are sitting in this temporary plane. Sunlight shines as Jakka jigs his way in, family reunion!! Everyone gets along and makes peace.
V and I make a pact to stick together, regardless of what happens if we find the void. Essentially, if either of our gods get into a fight, V and Errich will fight the void, regardless of what gods are taken by it.
There is always an "X" on V's hand and Errich's hand.
Third day in the forest.
We encounter a bog in the midst of the forest. It slows us down, thus taking 7 and 1/2 days to get to our destination. Alphinaud makes a hovercraft of magic. We actually make up for the 1/2 day lost, thus not losing the 1/2 day at all.
Laz can sense that something or someone in these woods is watching us. Using conjure animals as a diversion while we try to stealth.
Just as midnight comes, a 40' tall creature has arrived while we hide. When he leaves, the sun returns.
Laz casts treestride and we teleport from one tree to another, making up for the time we would have lost in the denser part of the forest.
We survive many encounters of hiding from the giant that shows up at midnight.
We call the tressym Socks. He speaks, tells us to follow, and we do so. He coot
We stumble upon the guardian FINALLY. Laz gets a new sword. It's all magical and solid gold.
There are stones that will warn us of . . . some danger.
Everything seems to turn to sand when interacted with?
Laz makes friends with Socks, who wants to join us.
My eye catches a big stone flat on the ground. As I approach it, the vines recoil to reveal a map. It is a map of the moon court.
symbol of a moon in front of the sun
Sunlight shines on the map, a sigil for scrying, Jakka encourage me to try and scry again.
Old temple (older than pre-rift, older than feywild inside, on stage, "I smelled him today, he's got to be around here somewhere". my brother, Fenrin. He is jacked. howling "So who wants to hunt?" My brother is a big doggo, twice as large as any other beast there.
The midnight beast returns, we hide, it notices the empty stump where the previous guardian rested, and howls. When it does, we all nearly lose consciousness because of how loud and intense the sound was.
Next time on Dragonball Z, ROLL INITIATIVE!
4/23/23
We are fighting a nightwalker (I think). Valentine put a pretty gash in its side with his Banishing Smite. Clover continued to put slashes in the huge creature with her moonlit divine smite. When the thing attacks Clover, Alphinaud yells (silvery barbs) at it, Errich flashes light in its face (Warding Flare), and Ben uses Sirivill's Chance (a bolt of blue lightning) denying the monster its hit. Alphinaud does a flip stunt off of Oona, his griffin, to land on one of the antlers of the monster. Alphinaud gives it another flip and successfully pulls the creature down to the ground.
Celestial 32/40
The giant nightstalker creature, after getting its ass kicked, kneels in front of Laz and tell her "The Night is yours" yada yada. It finally recognizes her as The Guardian.
While drifting in and out of sleep, Errich hears a whistle (reminds me of my brother when we were children) and goes towards the source. Laz follows, but Errich doesn't notice.
My brother drops out of the trees, gives me a lunch mom made me, and told me he doesn't want me to cause the eclipse and die. Errich has mixed feelings. Laz pops out and informs Fenrin that she would die for me (Errich). He turns wolf and leaves. (9' tall werewolf).
Laz prays, has a religious experience, and shares with Errich.
We try to reach Jakka and Devina at the same time, praying in a circle with the whole party.
When is the eclipse going to happen?
My choice
What will happen if I don't go to this temple?
no eclipse, unsure. gods wouldn't tell me much of anything I didn't already know
Devina's advice: "you think like a mortal man" "that's only half of who you are"
V is told by some mysterious entity to visit shrine
Laz primordial creatures - water, earth, then air.
Double check the spells, see if I want to switch any prepared spells out.
4/30/23
Clover and V disappeared while we traversed the poisoned woods. Laz and Socks, the tressym, lead the way, now. It's just the four of us (Alph, Ben, Laz, and I).
Laz asks me if I am stronger during the night. After some consideration, I decided I just didn't know but that I've never felt stronger.
The forest closes in, trees bending. While scary, Laz tells us that the forest is protecting us, perhaps because she is respected as The Guardian.
During night, I hear howling and other creepy noises. I can hear it, but cannot determine direction of source. I stay awake for fear of ambush. Take exhaustion
Skill Challenge
objective = get to the temple
need 5 succs before 1 fucc
we wait until daytime to
I can stride longly thx Laz she also guidanced me
Laz conjures animals to help clear path SUCC
Ben casts fly on everyone and casts fog cloud behind us to obscure view of pursuers SUCC
I cast Silence to stealth. SUCC
(haven't seen my brother, just random werewolves)
Alph inspires me Performance of Creation to make illusory doplegangers of the party SUCC
Laz casts Wrath of Nature spirits cause nature to become animated roots and vines FUCC
Ben casts Earthquake throws lightning so hard from his staff 15-20 werewolves fall into crack FUCC
We successfully lose the werewolf pusuers.
Long rest. still exhausted tho
Us nerds make it to the temple. There is a small problem, sitting ahead of me on the stair is my brother holding a greatsword. he seems calm, brimming with well-tempered confidence.
Alph inspires me, Laz gives me stride longly, and Ben guidances me. Power of friendship
Laz casts pass without a trace and Ben spreads fog cloud.
Ben casts haste on me
We approach Fenrin.
Combat
Alphinaud's Oona bestows curse - weaker strength . Alphinaud grabs Fenrin by the cock and balls and power lifts him right off the ground. Alphinaud is kicking ass
Fenrin cannot do anything this turn
Ben casts haste on himself and I. Going to ready an action, when Fenrin touches ground, will pounce in werebear form.
Laz casts Blight on Fenrin, does 11 necrotic damage. The necrotic energy seems to be absorbed by Fenrin and he hardly seems phased.
Alphinaud drops Fenrin on his knee and Fenrin rolls onto the ground. In reaction, Wereberrich launches himself at Fenrin while he is prone, destroying some of the ground. No damage tho. Alphinaud continues to grapple fenrin again, picking him up. Oona follows up with some slashing damage
Fenrin stands up and wails on Alphinaud with a couple of slashes from his greatsword. Alphinaud loses concentration and drops Bestow Curse. Action surge: fenrin does some critical necro dmg. Alphinaud is getting pretty fucked up
(advantage on next attack)
Ben staff forms, then inflict wounds. fat dmg
Fenrin loses consciousness, but remains on his feet with a strange fixed gaze
after hag, we spent time together, talked about nightmares, I was worried about letting ppl down, he was worried about losing fights. in trying to talk him out of fighting, I did opposite and triggered him. He goes wolf form!
Laz Moonbeams him and does a bit of damoooj
Alphinaud takes a moment to cure his wounds. Second wind heal too. Oona attacks normally
Fenrin is resistant to radiant damage, but is a little afflicted by the moonbeam. He goes for Ben this time: bites Ben. Oona gets attack of opportunity yhay
Ben tries to shove Fenrin, but fails. Fenrin reacts by tossing Ben 70' :(
Fenrin is delusional, cannot talk out of fight. I maul him with a couple of claw and bite attacks.
Laz casts Ice Storm. does 8 cold dmg
Alphinaud wants to suplex choke slam Fenrin for 9 dmg. Oona does 11 slashing dmg
Fenrin pounces at me and tries to knock me prone, but I stand my ground like a boss. "How about we have a talk, brother" and picks me up, carries me, and chucks me 25' . "I told you while I'm awake and breathing you will NOT go inside that temple!" He finishes by throwing his sword at Alphinaud, doing some pretty good damage.
Ben casts Mind Sliver. Alphinaud also chads it up with the best spell ever, Silvery Barbs. Ben also shoots lightning, using his staff like an imaginary bow. Resistant to lightning.
Devina "feel free to take a walk on the wild side from time to time" echoes in my mind as I charge Fenrin in bear form. Epic anime badassness while Fenrin and I wrestle in our were-forms.
Laz casts tidal wave "nonlethally" and washes both Fenrin and I away. Fenrin reverts back to halfling.
Mom is here at the temple, woah! She doesn't seem to know where she is or that she is in the feywild. She lead me to further inside the temple, looks like prayer place, thereis a mural on the wall: moon in front of the sun w/ eladrin. Jakka is represented. Added later, the mural continues with four large creatures made up of elements rising up and fighting, and Jakka is not there. He seems to be gone for this particular moment. Eladrin turn to someone sealing the portals. Realm turns to conflict now because of this creature/guy. Portal sealer divides the world and leaves. The last panel of the mural is covered in dirt, not well kept, but as I approach, the dust clears: shows a being fighting an inescapable power, something far greater than anything before, artist depicted this entity as a dark black spot with tentacles. One person, however, brings moon and sun together. Last panel is blank. There are divot in both the eclipse. My holy symbol gets warmer when it gets close to the divot.
I put holy symbol into divot. at first nothing, but then rumbling. wall shifts to the side, figures and shapes move on wall, reveals new eclipse (shield sized), in the middle is holy symbol. I grab the shield thing, entirely made of light, eclipse in middle of shield where holy symbol is.
Eclipse Cleric Shield - +3 shield acts as a cleric spellcasting focus, makes user immunity to necrotic dmg, adds 2d8 damage to any spell or attack that does radiant damage (buffs my attacks) it emits light always.
"I hope the weight this shield carries doesn't become a burden for you" - Jakka
5/7/23
At the Eclipse Temple
Alphinaud and Ben doing Errich's mom's dishes. Fenrin, Errich's brother, awakes on the floor. Fenrin is worried because mom is supposed to take her herbs. Also worried about traps
19 or so soldiers? show up. they were the werewolf pack and survived falling through the fissure
brother is finally coming to terms with getting ass kicked, Errich being capable, and Errich becoming pack leader
Jakka prayer
gods have knowledge of what could be, not really capable of predicting future because of possibilities.
A long time ago, Jakka was created as a shield god because there need to be a safe place to expirement with magic. divine power comes from worship. Jakka created the eladrin. Jakka had to choose a champion, the shield of the common folk, was Jakka the "eclipse" god back in the day. Jakka tells Errich that he is an unregularit. Devina was created to end eclipse age. Errich is blessed by both lights. Errich has taken up the role of shield bearer.
visit the temple in Goldencrest and go downstairs again.
end Jakka prayer
Laz left note stating "I had a dream and need to go find it"
Eladrin dressed in blue w/ bluish skin. Makes portal to material plane for us.
Errich loses his memory from feywild. Ben cures his memory loss and Alphinaud calms emotions.
Ben is going to teleport us to Metrodoven, but has never been there. To help familiarize him, Alphinaud portrays Metrodoven w/ minor illusion.
Successful teleport, now we in/on Metrodoven
Blue crystals allow us safe entry and visitation, Alphinaud and Errich still has theirs
City is circular, five building stand out, NWES quadrants have security centers. We buy a temporary "fly" spell. As we approach the center of the city, greenery becomes more prevalent.
The guard bots are starkly clean compared to everything else that is mushroom covered
A mythril golem that is huge and has mushrooms spilling out of it greets us when we enter; His name is HD. Tells us city is powered by the sun and the dead. The building we are in is the capitol center
Alphinaud asks about the screaming he heard. HD tells us that it is someone raging, they've been raging for 64 years. ?
We leave via conveyor belt, a little prematurely.
Ben might be getting lodestone vibes.
We walk by the brothel Alphinaud and Errich visited last time. The crystal HD gave Ben made Ben an administrator. We visit the brothel for a moment as patrons. oooooo
Cleaning robots offed themselves, except for the one by the capitol center. That one snapped, but still lives.
Alphinaud takes cheapest room, Errich takes room 7, Ben takes room 10 . . . O.O
We come across a building after the brothel visit, following Ben, and it seems a bit more protected than other buildings. We walk inside; no greenery or mushrooms or anything. Very clean and orderly, with a staircase that goes below. When Errich brandishes his shield to provide light, automatic lights come on, and reveal just how immense the place really is. Ben asks for assistance to the vast nothing, and another robot calling themself The Curator shows up. He points us in the right direction of the lodestone. Alphinaud creates a three seat bike and we ride for 8 hours or so. Such a long time such a big place. We finally come upon the lodestone, and Ben recognizes it's a powerful version, like the one from his home. Alphinaud uses identify on the lodestone, which fights back and Alphinaud hears Galliard's voice with threaten.
Errich tries to dispel the runes that are fading in and out randomly and the lodestone fights back, attacking me occasionally with the black magical ward. Alphinaud and Ben help by protecting me from elements and inspiring me. Alphinaud attacks the lodestone, and it damages him back . Errich channels divinity, blows through spell slots, and transform into bear in reaction to my own mixed lights (moon and sun). Errich rips apart the barrier and Ben steps on my shoulder and touches the exposed lodestone. Ben starts to bleed profusely from his face while this happens (having a psychic encounter with Galliard) and Alphinaud sustains him with cure wounds (thank god because I am out of spell slots). Curator comes in noticing Ben's injury and heals him some. The conflict between Ben and Galliard intensifies to the extreme. Alphinaud and Errich have expended almost all of their resources to support him. Victory!
The barrier disappears and the magic about the lodestone lessens. Ben's afflicted arm seems a little improved. But only slightly
Errich . . . is . . . exhausted . . .
Alphinaud investigates with magic and discover that there is a soul, full of anger and hatred, dwelling inside the center of the stone. There is a small part of this soul that wants to pass on, but the rest of it won't allow itself to pass on.
A medical droid performs surgery on ben, healing him for 20 hp. It was kind of scary af
*We ordered weapons from the blacksmith of Metrodoven that helped us with the Phoenix encounter
Highlights (as of 5/15/23)
⦁ The Collector is missing
⦁ There is still a bounty out for a glabrezu (Deephunter's Guild in Gloomrun)
⦁ There is a civil war going on among the elves in the south
⦁ What is the source of ashwood and how can we use it?
⦁ Check on the city of Lidiria
⦁ research Dreggur Tull
⦁ research Etherium
⦁ where did Galliard's castle teleport to? (Errich scryed once)
⦁ there is a black ichor island in Jur' Suirrar
⦁ there was an eruption beneath the island we stayed on in Jur' Suirrar
⦁ Is Alphinaud still the only friend in the light? (Errich specific)
⦁ Have we been to Waterdeep? (history of Sirivill)
⦁ Are there still 'x' markings on V and Errich's hands?
⦁ Where can we find the water, earth, and air elementals that Laz must face?
⦁ How many more lodestones are there and what other secrets do they hold?
⦁ Lodestones known: Gloomrun(x), Mythhill(x), Goldencrest(x), Ithocrest(x), Galliard's Castle( ), Havensgrove( ), and Metrodoven(x).
5/21/23
(Clover and V exclusive): Clover and V roll a lot of wisdom based checks. There are some human-like abominations approaching with war drums. skin tents. Clover and V whoop the demon boss's ass and chase the demons into the portal that they came from.
Clover and V tp to Metrodoven. Hopefully this means that party can reconvene.
V crumbles the lodestone
Galliard is pissed, probably.
Ben gets feedback from a series of lodestones.
Suddenly, a siren is heard in the distance above us. The curator robot comes and escorts us to the entrance of the building. There is a bubble shield around the entire city. Galliard's castle has appeared above the city, probably the source of the lodestone vibe.
Galliard monologues inside all of our minds.
Corpses start raining from the castle.
we are tp'd to central chamber of Metrodoven.
HP tell us that we are heading east to the ocean for power.
HP uses druid magic to teleport us back to Goldencrest via tree. Ben calls Bree to update her on what is happening and HP lets Alphinaud know that the castle has disappeared from above Metrodoven.
We make calls to all loved ones and prepare for shit to hit the fan as Galliard's castle looms overhead.
We converge at the gates.
A red dragon approaches us from the southwest (direction of Amberreach)
He wrecks on of the turrets on the gate.
ROLL INITIATIVE
6/11/23
Jaden's temp character - an owlin - Carvyre
Preston's temp - Rosco Tealeaf - has a silver/gold prosthetic arm - halfling
Dragon threatens us. Ruundrix is here
3 - knights
2 - archers
1 - footsoldiers
Bree removed Ruundrix's heart with magic. he ded
Valentine has Barvos gouge his eye to hurt the dragon, we don't know what happened yet. . .dun dun DUN!!!!
to be continued . . .
REMINDER: V and I make a pact to stick together, regardless of what happens if we find the void. Essentially, if either of our gods get into a fight, V and Errich will fight the void, regardless of what gods are taken by it.
6/18/23
Happy dad day!
Buda m bugbear figher
Piston m pacifist minotaur bard
Zarien (Z) f leonin monk
Ellia f halfling cleric
Zihq m murid pally
Alphinaud is the hero
Having a drink to celebrate a previous job.
Castle in the sky, its raining undead.
a majority of the undead are wood or high elf
Alphinaud shows up as a hero
We go to see Edmund, Clover's adopted father.
an undead troll drops out of the sky behind Edmund. Alphinaud recognizes the troll from before
Alphinaud's family has a curse; needs to defeat a devil within a year.
Fourchenalt is dead. That's Alphinaud's father. x_x
V is missing an eye because he made a deal with a god.
Fourchenalt's funeral. Everyone has a word for him. Alphinaud's mother shows up at the end.
6/25/23
Salen gives us powder that allows us to enter Laz's dream.
We're wearing sailing outfits and in the feywild. We arrive at dream Yellowmist. Laz and gang are led to a palace in Yellowmist. We are made to stay outside because reasons, except Laz.
Apparently Laz needs to marry, because they are the guardian.
There is the funeral of the last guardian. It was relatively uneventful.
Guardian (Laz) is told they have access to powers from the four different courts: summer, winter, autumn, and sprrrrriiiiiiiiiiiiing!! boi-oi-oing!
Mushy is a teenager now. Not happy with his parents.
Bree Valeria's quarters: she updates us on the Elven war in the south and how they are providing Galliard with corpses for his undead army.
The best library is in Burrowdale. We go there. We visit Friend Guard Tom, who is at the gate of Burrowdale. He is doing well, in great shape.
Next is Old Man Bones. time and space is unnatural within his residence. It was unsettling. must forget. V bought a potion from him
V goes to visit Bernadette. she a blacksmith
At the library, we do research on the leviathan. Laz wants to find info on the cultists that opposed us during the Phoenix event. Laz is from Caedor, and thinks she is being hunted.
I ask for books on Dreggur Tull and Etherium. The books on Dreggur Tull are back at the temple of Jakka in Goldencrest. However, the librarian brought me Bree Valeria's collection on etherium. I read that etherium is the epitome of magical refinement. It is concentrated magic that can be used to amplify magic. The refinement process is a skill that "only the elite few of the pre-rift age had the ability to figure out" . I realize how powerful Galliard is through the information.
We fap to Havensgrove afterwards. Ben goes to his pop. The rest of us are led to a hall to be fed and given good wine. Sucks to be ben rn
We're sneaking into the place where the lodestone is and there are guards everywhere and a net. one of the guards recognizes Ben, but Ben persuades him that we have good intent. The friendly guard distracted the other guards to give us a chance to do our thing.
We head down the elevator, torches light themselves, we enter a room; it is metal, lightning as black as darkness, creating different sounds/pitches. There is a work station in the room that hasn't been touched in a few days. Laz learns that this lodestone was placed by a god. The way lines are actually coming from the lodestone. raw etherium. divine magic, the black sphere is necrotic. Ben investigates the desk. Doesn't seem to find much, but learns that whoever used this desk was able to calculate advanced magics. Scrawled onto the table, as if by fingernail, is a name: Aaried.
After investigating the room some, Ben convinces the room that its time to deal with the lodestone. V and I determine that this will be harder than the one in Metrodoven. Clover slices at the lodestone with her glaive. Clover is being singed and lightning, both light and dark, dances wildly, starts to carve through the black forcefield around the stone. After one last maneuver with her glaive, the dark orb is gone.
Galliard whispers to Ben. Then we hear someone teleport into the room.
NEXT TIME ON DRAGONBALL Z . . .
7/9/23
Galliard, V, and Ben have a conversation after combat in a different realm/dimension.
When we go back up the elevator shaft, Grond, a guard, tells us that something isn't right. The trees are thinning, the leaves are dying, etc.
Clover has business in the northwest area of the Maru Kingdom, so we opt to teleport to Lidiria, where the birth tree resides, and camp.
We are outside the wicker temple of Deidorna, they provide free room and board. Myre Kuill, the area north of Lidiria, has mountains and is abandoned (a lot of expirements were done there on living creatures).
The Blooming Kettle is where we stay the night.gorgeous, beautiful vibrant flowers. only one bed, but Ben and V sleep on the floor.
LEVEL UP!!
7/23/23
V and Ben have private interactions with thier deities, Barvos, Den and Vesi.
Strange woman shows up, Ben recognizes her as the girl that lost her hand to V.
Aegis Krisora is her name. She has papers regarding the big aetherium lode stone that Galliard has in his castle. Ben and Aegis make a deal concerning her wine and his bar.
We teleport to Bree in Goldencrest with full party and Aegis.
On Statue Fortschinault's head. Laz turns lizard to go to tower and get . . .
Some character development as we travel to other side of Maru Kingdom to see the wizard Zudus.
We finally get to Zudus's tower so he can help us find Galliard's castle.
Zudus gives us 3d glasses. We use his scrying device to peek in on Galliard's castle. Through the different filters of the glasses (undead, draconic, and living), we determined that there were many undead, but no sign of Galliard or the dragon. Castle is above the elven lands to the south, where a civil war between the high elves and the wood elves is going on.
We successfully tp to the castle. The cauldron of black death is missing, and it is cold here where it was hot the last time we were here.
Errich dispels the hidden trap magic circle on the other side of the door.
As we enter the room, we observe that the room has an energy/magic that is very powerful and haven't seen/felt anything like it.
Clover has invokes her new sword and it has cool moonlight on it. Clover strikes the barrier around the aetherium crystal. When she pierces the barrier, chaos ensues as we feel the raw power of the crystal push us back like a forceful gale. Ben can feel every lodestone on the planet at his fingertips, as if entry to the crystal permits him access to them. Spells don't use up spell slots, infinite magic?
a seeminlgy infinite wave of undead horde us and we take turns holding them back for Ben to do his thing. Somehow, Ben attempts to pilot the castle towards Havensgrove. Alphinaud, who is assisting Ben, is becoming overwhelmed with the magic surging through him. Alphinaud takes 22 damage. Nosebleed.
We don't have time, so Ben makes a risky attempt at using his helm of teleportation to teleport the castle, which was successful. Galliard is quite irked. Ben casts immolation, which doesn't damage the crystal much but hurts Alphinaud for 23 fire damage. Alphinaud heals himself 15, but took another 16 damage.
After these failed attempts, Ben tries to shut down the network of lodestones, one by one. Alphinaud takes 4 damage. Alphinaud takes 30 something damage. NOt looking so well, Alphinaud collapses to the floor.
Finally, Ben seems successful at hacking the mainframe, but not finished yet! Ben takes 30 dmg.
Ben has succeeded. He now holds more power magically than ever before. Ben decides he wants to release all of the magic energy into the aether, space. 19 dmg.
The beam of magic goes past the sun and Errich, with his connection to Jakka, senses the level of power and Jakka's inability to contain the passing power.
Galliard disappears . . . is gone? defeated?
Laz windwalls to give us a moment of respite to try and escape, as our spell slots are no longer returning and exhaustion is becoming overwhelming. Ben and Alphinaud are unconscious. Clover grabs Alphinaud, Aegis grabs Ben, and both head into V's portal thing. After using water and wind to fend off the zombies, Laz turns eagle and flies through the portal. V grabs Errich and throws him on his back and we tumble through the portal last. We are all falling. Before hitting the ground, Clover tosses Alphinaud and misty steps to the ground to catch Alphinaud. I'm sure that checks out with physics. Clover successfully catches Alphinaud like the epic action hero she is and, with words of reassurance, heals him with lay on hands.
The horde of zombies are flooding in our direction, and we are spent.
7/30/23
We run away towards the Havensgrove estate. We barricade any entry points and head upstairs. Turned bear to carry Ben's unconscious body. Everyone else is barricading the top floor. Apparently the Havensgroves have an astronomy tower. Helm of teleportation crumbles and Ben wakes up. We are stuck on the rooftop of the 7 floor Havensgrove Estate. Aegis lost her pinky to help Ben I think? Everyone holds the zombies off with cantrips until Ben goes Gauntlet Form and casts earthquake or some shit. . . crit fail . . . still, many zombies do fall into the crevices, but now the structural integrity of the building has been compromised. We fly off and then head towards Mythhill, where we warn the guard of the zombies and take a short rest in Quentis' estate. After 5 hours, the zombies have caught up with us at Mythhill. Bree finally shows up and checks on Ben; she seems pretty worried about his condition and his recently crystallized blood capsules in his hands . . . this could mean that he is losing his magical aptitude. Bree goes off and blows up a bunch of zombies. We all pray to our gods, but with no success. Except for Alphinaud, who pleads to Mo'vren to help Ben go out with a boom since his magic is dwindling. After scrying, Errich discovers that the ressurrected Lars has picked the lock to the main door downstairs, allowing the zombies to flood the building. fffffffffffffffffffffffffffffffffffffffffffffff
SKILL CHALLENGE!! (beat 17)
goal is to pinpoint Lars
Laz turned into a dire wolf, using her sense of smell to find Lars. FUCC
Ben, with spite for Lars, peers through the crowd, using his insight to identify the correct zombie. SUCC
Errich casts Spirit Guardians and guards the front door, spectral werecreatures flitter around, double SUCC SUCC
Clover covers herself in zombie guts and blends into the crowd, then her sword shifts in a glaive and she hoists a zombie into the air, whom happens to be Lars, for Ben, double SUCC SUCC
Ben casts 66 lightning damage at the skewered Lars zombie, with words of encouragement from not Den or Vesi, but Mo'vren, which doubles the damage to 112. SUCC
We win! Zombies get fukt. City is cleared out, burn piles of corpses, the whole nine.
Now we gon' crash the party meant to celebrate the downfall of the Havensgroves.
8/6/23
We at Goldencrest.
Aegis is conspiring with Ben to steal from the Heimenor
Now, Aegis is trying to talk us into something of a heist during/at this party.
Most of us need to provide distraction while the others commit the illicit activity.
Shopping for clothes for the partry. We go to a store ran by Jinx, a white-fur tabaxi. After placing our order, we head to Enticing Enchantments.
+1 mace
+2 maul
+2 quarterstaff
Instrument of the bards: Anstruth Harp
Obsidian Steed
Robe of the Archmagi
scroll of dissonant whispers
scroll of etherealness
scroll of fireball
scroll of grasping vine
scroll of Otiluke's Freezing Sphere
spellguard shield
wind fan
We get our hair did. Next door is hairdressor's husband, who owns a sandwich bodega.
Original party was kidnapped and met a vampire tree . . . ?
After a bit of downtime of bathing and drinking some wine reserves from Aegis, we are pre-gamed for the party.
We go pick up our party garments.
We arrive at the party. Queeris shows up, all fancied up, and provides fives rocky talky earrings.
Clover runs into a noble stranger. . . she eventually recognizes him.
V summons a demon and talk over the band for metl karaoke. Ben starts a mosh pit. Alphinaud and Clover work together to dispel the magic most nobles are using, causing embarassement, particularly for a gnome disguisded as a longshank. Errich reaches for his inner Michael Jackson and pulls a thriller shapeshift for this older woman noble. Laz is going to stealthfully polymorph the captain of the guard into . . . A BOAR!
Meanwhile, Clovers does some secret agent snooping.
Min wants more Bearrich. Errich tells her where to find him, at the inn.
Clover successfully stole
Party bumps into Pete Moss.
Traveling to the commonwealth.
While Ben is at his brewery that he opened in Dormondport, Ben's father brings a box that he gifts to Ben. He is proud of Ben. Believes, still, in the Havensgrove name. Also, his father informs him that Vokeil, his grandfather, has been missing for 10 days. big father-son hug followed by profession handshake
Ben has passed on to each of us, two sorcery points each.
Ben has officiallly retired as an adventurer.
8/13/23
Picking up from when Ben and Aegis left to start a brewery/vineyard.
Hooked up with older lady from the party. She left me a note that apologizes for leaving before I woke up, but wants to see me again.
We meet downstairs the inn for breakfast, and are greeted by Pete Moss.
There are carts that hover called hovercrafts and there are actual airships called airships.
We want to buy an airship, but they cost 150,000 gold, which we actually can't afford as is. V goes to his dad to see if that Zorn have made and money and beg for some.
There are 8 crewman rooms for sleeping and leisure and a captain's quarters. Comes with autopilot and locking mechanisms.
We are warned about pirates that would target our airship if we went across the seas.
Visit temple of Jakka in Goldencrest. Since the lodestone is gone, the temple seems dimmer. "Sanctuary" is the word.
Go downstairs of the temple, which is far below ground level, enter room, smoke/mist fill it. I pray at the spear, doing mosh dancing. a shadow overcasts me, Jakka enters.
The spear was used to seize Dreggur Tull, who was a god of pain made to consume everyone's pain. Became corrupted, asking people for sacrifices, became a threat to the other dieties. Jakka's parents, creators, asked Jakka to deal with Dreggur Tull. Now, his soul is trapped in nine hells, but body is being held by spear. Barvos is the only god with the only ability to destory other gods.
Jakka tells Errich to keep an eye out for those seeking pain out on a grand scale. And help those suffering from great pain. Got a hint that Galliard is suffering and isn't the evil that we have assumed. Perhaps something has led Galliard to be the way he is? A good reason for it, justifiable. As I leave the temple, I remind myself that Dreggur Tull's body, a god that Jakka couldn't destory, is there just beneath the surface of the temple basement.
It has been approximately 7 months since Errich and his brother Fenrin left for their worldwalk. 5 more months and it will be their 21st birthday!
Mushy is coming with us on the airship. Are we bringing Queerus? Oona? Pete Moss?
Ship has no name and needs to be christened.
Clover calls the crew to the outside of the ship, and we christen the ship with a bottle of wine and toast with another.
Ship is propelled by magic crystals that funnel magic from the air and filter it through the ship.
Errich messages Uncle Erwin and Fenrin. Tells Erwin to visit Dormondport.
We're going to do a quest that Clover's deity told her to do.
9/10/23
Inside the desecrated temple of Devina, entrance of dungeon:
Clover leads the way
marching order: Laz and Clover, Alph and V, Errich in back
spike trap easy to avoid
enter room one
north side has four levers
large test tube with demon in it?
door on east wall and door on the south wall
came from west
Alphinaud pulls one and then four, and south door opens, levers lock in place
Tries to pull lever two, but like earlier, stops halfway and resets all levers
Errich suggests levers 2 and 4
Glabrezu is free
INITIATIVE!
Laz makes the Glabrezu withered
short rest
open south door again
down hallway
Alphinaud attempts to open door at end, but is locked, Clover and Laz help.
Clover struggles to pick the lock, breaking one of her lockpicks.
V attempts to punch the lock loose, and while the effort was admirable, failed and took damage.
Alphinaud breaks the door open with brute force and his chair
Next room
combat with gelatinous cube that is large and fell from ceiling
INITIATIVE AGAIN!
V causes the cube to explode from eldrich blasts, freeing Alphinaud and ending the combat.
There is a poison and spike trap that both hurt most of the party.
another room, came from east, north has two levers, doorway also on north, test tubes with trolls one has a key around its neck, west wall has two doors
9/24/23
room w/ stuff; four statues: take one, leave one.
Vorpal sword, ring of 3 wishes, storm giant belt were traded for
Left Ioun stone, which grants 50 uses of absorption
room with a guy, boss fight room
Devina Guardian gave us a compliment and a chance to leave instead of fight
V recognizes dude's red sword
Errich didn't die. just got shit kicked out of em
defeated boss, next room
arcane carvings, madness scribblings, Galliard was trapped in here a long time ago as a ploy by Devina, magically sealed, trapped Devina's servant that had tricked him with him and tortured her while he was trapped. Clover's sword is only thing that could break her curse
Galliard used to lead pre-rift Siriville, morally questionable, but wife kept him in line ethically. Wife was killed as a sacrifice by gnolls (order of Devina) and Galliard snapped. Hates gnolls.
Aterog, the dragon, freed Galliard in exchange of becoming a draco-lich. Galliard is creating a potion to kill a dragon. Needs to kill dragon to make it a lich.
Find info on Eisos to learn what Galliard stole.
Ominous silence from Galliard . . . what is he busy with?
skeleton girl said Clover looked like Galliard's wife, but as a tiefling.
can make weapon "exalted"
legendary -> ascended -> exalted
10/1/23
on the airship
Alphinaud goes to bed
Mushy made a spore-based intercom
Clover dream - beautiful brunette with platinum armor shakes Clover's hand, thanks her, and walks off
Pete is a cooking chad, providing breakfast, brunch, lunch, afternoon tea, etc.
Errich going to learn to be perceptive while traveling (need to train 4 days) got 2/4 days done - 50%
V is learning draconic - 30%
Laz learns some religion
On our way to Wildehall (SE coastal town of Maru Kingdom)
We arrive to Wildehall and decide to use Sending to message Mushy when we need to be picked up.
Cody made his step goal. good job
Making chains to hold the next titan: 3 day ritual, deepsteel, sea mushroom from merfolk
The Leaking Sailor - a bar with no stilts, but a stone foundation, kind of flooded and cockeyed, ran by a goblin named Gassy. very lovable, cellar is flooded rn. Her friend, Dirt, is still in the Underdark.
Wildehall is a cove city all along the coast; very weather protected by, pirate bay that was taken over by Maru Kingdom, poorly enforced law. has a peninsula that encloses it and has lighthouse there. The Ringing Cliffs hang over the coast, protecting the town and providing nice, random music depending on the wind. The merfolk we seek are in the water beneath this overhang.
Gassy asks a favor of us; real name is Gas. Ran away from Mythhill. Tell Dirt to go see Gassy in Wildehall.
The Night's Lightning - a ship . . . ?
We go to Trader Jo's Trading Hall. Asks if Errich is looking for work because his assistant left.
We'll need to give a heads up to
Met Pastor (sp?), the ship's doctor.
Laz casts waterbreathing on everybody.
We dive down to find the merfolk. After a few leagues, we see pillars and other architecture indicitave of a civilization
We enter the city. As we travel through the chasms and corridors, being followed by merfolk that are cautious/suspicious of us. Eventually, we are confronted by a macho merman. He asks what we want, but we don't know what to give in return. He has others lead us to the court. We are led to a place deep in the city that resemble palace architecture. The "king" wants Laz and Clover to fight for them . . . ? There is a sea cave with elementals that the merfolk are concerned with procreating too much. So we're culling elementals. King K?? is dude's name.
10/8/23
Errich Perception 2/4
V Draconic 35%
Laz Religion 2/8
Clovrer Orcish
Captain Laz, Mez is the navigator.
Cook isn't good, like Pete Moss was.
Alphinaud rips a bench that was bolted to the ship out of the floor . . .
We finally get to the spot where the water elementals are, and King K??? shows up to surprise-help us. We get in the water after Laz casts waterbreathing on us.
Beneath the ship is a massive coral reef that somewhat resembles a temple.
Laz notices how large the water elementals are and how broodish their mannerisms are. Laz casts Pass without a Trace
King Kand (?) and Laz discuss trying to be diplomatic with the elementals before resorting to violence
Laz observes an unused entrance to the coral temple; we use it and Laz navigates us through it
We end up in a room that looks like a synagogue?(room for worship n stuff)
ROLL INITIATIVE
Laz turned into a whale, so thats cool.
we win
there is a geyser where the magic Laz is tracking seems to be coming from
we find a merfolk who reveals self to be a cultist
King Kand shifts, revealing to not be who we thought he'd be
skin pale, eyes blood red, strange armor of wood that is constantly shifting, blond hair, its Left
Alphinaud, Errich, and V chase after Left. He read a scroll and teleported, getting away. Alphinaud went with him because he grappled last minute.
Clover and Laz fight the cultist merfolk on their own. It's a monk.
What will become of Alphinaud? Next time on Hot Grailszzzz!
10/15/23
Errrich scryed on Alphinaud: Running in a dark tunnle underground, covered in blood and bite marks, hear familiar voice of Left, Alphinaud runs up stairs, bursts through adoor, and in a place I don't recognize that is outside, terra cotta buildings.
Laz and Clover defeated the monk. the monk had texts on him; Clover has those. Apparently they are enchanted so that the ink doesn't wash away in the water. Ogech
Roscoe pops up out of the fountain and tags along
Errich 4/4 done! Perception
Laz 3/8 religion
V 45% draconic
Clover 90% orcish
We got the mushroom
Back in Wildehall
Go to Dock/Dark? Sunrise, the nice bar, everyone is fancy, staff is high elvish, greeted by friend of the pary Herma. She returns with a very old bottle of wine
the wine talks to us as we drink it, was apparently very horny wine
V went to bed early without drinking, which is unusual.
We go to bed. Everyone has peaceful, undistrubed sleep. Except Laz. She gets some creepy, threatening message (via telepathy or sending) concerning the titan.
V wakes up early. (in secret, communes with Barvos about Gloomrun)
Cast Sending to check on Alphinaud. Says he is three weeks out and saw Jimmy kill himself
We get back on the airship, more mushrooms than last time
We set off for three days
Laz 4/8
V 60%
We arrived to our destination
Laz casts waterbreathing on the party. Clover notices that Laz is stressin'.
We dive, deep, its dark, even with light cantrip, we come upon a sunken ship for exploration, there are skeletons
Errich, because of his small stature, is able to swim through holes made for cannons. Laz turns into a seahorse and joins me while Clover and V try to pry the trap door on the deck. Roscoe Tealeaf follows as well because they are a halfling
Clover discovers a cabin that seems indicative of Laz's ownership
Laz is thrown back as the chains are broken
10/22/23
on a small beach(of an island) in the middle of an ocean , there is a man?, Urabara, says we will find the leviathan east of Siriville, hard to know where it is and harder to know where it's going, its very fast
ask his daughter for more information
V studies Draconian "almost there baby"
Clover tries to train Mushy for combat
Laz works on the ritual with the Deepsteel and the mushroom
titan grew power by absobring other water elementals, so it is a giant water snake
physical attack will be weak, try lightning
prayer to Vesi
in a cloud in the sky surrounded by storm, gorgeous babe in view, wasn't super helpful
conflict between titans and gods (just like greek mythos)
we'll need magic and lightning, going to need speed, Roscoe called the Tinkerer's Guild (in Goldencrest)
Word of Recall V, Roscoe, and Errich to Jakka's Temple in Goldencrest.
Not much help from archpirest of Jakka.
Roscoe goes to Tinkerer's Guild, led by Gentry, a halfling that doesn't like Roscoe. The Rod and Line are almost done.
V goes to see Bree, who is with Ithumb, they are already discussing the primordial threat. Bree and V teleport to Burrowdale to study up in the library
Clover prayed to Eisos
V communes with Barvos, who gives advice on how to wield his swords against the Leviathan effectively
Tinker's Guild installs the giant rod to the ship.
Clover goes to purchase health potions
There is a random vendor on the street, he sells me a Bowl says "E Swallowtail" . I will use this gem encrusted bowls for Heroes' Feast.
Ice damage in large quantites could freeze it in place momentarily
known to create tidal waves
immune to acid and poison
Laz sees a scarred fire genasi with drow . . . cultists?
Leviathan pops out of the ocean!
Next time, a fight ensues.

Errich's Journal Ordered oldest to newest

  1. The Wanderlust Of The Hot Grails
    12 Nov 2023 11:59:45
  2. Errich Joins The Hot Grails
    07 Feb 2024 12:39:49

The major events and journals in Errich's history, from the beginning to today.

I think I'm going to visit the Commonwealth and then stay in Dormondport for the next month or so.

11:25 pm - 06.02.2024

The list of amazing people following the adventures of Errich.