Aveline is a young wood elf, who is inspired by music.
- Age
- 35
- Gender
- Female
- Eyes
- Leafy Green
- Hair
- Auburn Red
- Skin Tone/Pigmentation
- Pale with olive undertones
- Height
- 5’ 6 ft.
- Weight
- 145 lb.
Aveline Foêt
1
Level (0/300 XP for level-up)
Entertainer/Healer
Background
Wood Elf
Race / Species / Heritage
Neutral Good
Alignment
Bard
Level 1
Hit Dice: 1/1
1d8+1
Class 1
STR
12
+1
DEX
14
+2
CON
12
+1
INT
12
+1
WIS
13
+1
CHA
14
+2
9
Hit Points
+4
Initiative (DEX)
13
Armor Class (AC)
+2
Prof. Bonus
35/70/-
Speed (walk/run/fly)
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
| +1 | Strength |
| +4 | Dexterity |
| +1 | Constitution |
| +1 | Intelligence |
| +1 | Wisdom |
| +4 | Charisma |
saving throws
| +2 | Acrobatics | DEX |
| +3 | Animal Handling | WIS |
| +1 | Arcana | INT |
| +1 | Athletics | STR |
| +2 | Deception | CHA |
| +1 | History | INT |
| +1 | Insight | WIS |
| +2 | Intimidation | CHA |
| +1 | Investigation | INT |
skills
| +3 | Medicine | WIS |
| +3 | Nature | INT |
| +3 | Perception | WIS |
| +4 | Performance | CHA |
| +4 | Persuasion | CHA |
| +1 | Religion | INT |
| +2 | Sleight of Hand | DEX |
| +2 | Stealth | DEX |
| +1 | Survival | WIS |
Skills
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger | +4 | DEX | 1d4+2 | Piercing | |
Finesse, Light, Thrown | |||||
Longsword | +3 | STR | 1d8+1 | Slashing | |
Versatile | |||||
Unarmed Strike | +3 | STR | 1+1 | bludgeoning |
Attacks
Bard Features
Proficiencies
Lyre
Horn
Lute
Performance
Persuasion
Nature
Spellcasting
You can cast known bard spells using CHA as your spellcasting modifier (Spell DC 12, Spell Attack +4) and known bard spells as ritual tag. You can use a muscial instrument as a spellcasting focus.
Bardic Inspiration
As a bonus action, a creature (other than you) within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
Racial Traits
Darkvision
You can see in darkness (shades of grey) up to 60 ft.
Keen senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saves against being charmed, and magic can't put you to sleep.
Trance
You don't need to sleep, but meditate semiconsciosly for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental execises that have become reflexive through years of preactice. After resting in this way, you gain the same benefits that a human does form 8 hours of sleep.
Elf Weapon Training
You have proficiency with the longsword, shortsword, shortbow and longbow.
Fleet of Foot
Your base walking speed increases to 35 feet.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured.
Features & Traits
Equipment
Crossbow Bolts (100)
Crossbow, light (1)
Dagger (1)
Leather, light armour (1)
Longsword (1)
Lyre (1)
Backpack
Bedroll (1)
Candle (5)
Clothes (2)
Disguise Kit (1)
Herbal Kit (1)
Potion of Healing (1)
Rations (1 day) (20)
Waterskin (1)
Equipment
Copper: 0,
Silver: 0,
Electrum: 0,
Gold: 105,
Platinum: 0
Money
Armour
Light Armour
Weapons
Crossbow, Hand, Longbow, Longsword, Rapier, Shortsword, Simple Weapons
Tools
Herbalism Kit, Horn, Lute, Lyre
Languages
Common, Evlish, Sylvan
Languages & Proficiencies
I feel far more comfortable around animals than people.
I have s strong sense of fair play and always try to find the most equitable solution to arguments.
I have s strong sense of fair play and always try to find the most equitable solution to arguments.
Personality Traits
Nature. The natural world is more important than all the constructs of civilzation.
Ideals
My instrument is my most treasured possession, and it reminds me of someone I love.
Bonds
My piety sometimes leads me to blindly trust those that profess faith in my god.
I am incredibly naive and only see the good in people.
A scandal prevents me from ever going home again.
I am incredibly naive and only see the good in people.
A scandal prevents me from ever going home again.
Flaws
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Appearance
Mentality
Personality
The major events and journals in Aveline's history, from the beginning to today.
The list of amazing people following the adventures of Aveline.
Social