- Age
- 42 (Biologically 37)
- Gender
- Male
- Eyes
- Blue
- Hair
- Black
- Skin Tone/Pigmentation
- Dark
Appearance
Physical Description
Slim and Short
Identifying Characteristics
Black Cornrow Hair
Handlebar Mustache
Large Nose
Blue Eyes
Apparel & Accessories
Leather cowboy hat and duster, lightly armored, over a dark vest with teal and gold accents.
Specialized Equipment
a glowing Arcane Grimoire,
a bullwhip
Mentality
Education
Limited martial arts training in Prarieville, mostly focused on rural weapons and whips.
Arcaine arts training by guards of the Mages College in Waterdale, focused on synergizing arcane with martial traditions.
Fully licensed member of the Bounty Hunter's guild.
Employment
Former Militiaman for Prarieville
Former adventurer, on the quest for search of lost elven ruins.
Formerly Sheriff of Salvation Springs
Freelance Bounty Hunter in the Kingdom of _____
Deputy of Orivan Laurey, on the campaign for freeing the city of New Essex.
Accomplishments & Achievements
Protecting the citizens of Salvation Springs for its 15 years of existance.
Being engaged to one of the most talented Archaologist of her time, Clementine Saxon
Failures & Embarrassments
Failing to protect the citizens of Salvation Springs from a mage named Jezerro, after 15 years of uninterrupted peace, bringing about the downfall of the settlement.
Not being able to find his fiance Clementine after she goes missing in the desert.
Mental Trauma
Being mind controlled by Jezerro to turn against his own people is a memory he wishes he didn't have. He logically understands that he was under enchantment, but he recalls the feelings and motivations of his actions while enchanted as being his own.
Jude blames himself for the loss of Salvation Springs and his wife to be Clementine, believing that if he had learnt magic sooner in life, he would have been capable of saving both.
After 5 years of grieving the loss of Clementine, Uthos the God of Time reveals to him that Clementine is alive, and gives him a second chance at life to find her.
Intellectual Characteristics
Good at making quick tactical decisions, and solving problems practically.
Morality & Philosophy
Rules and structure are necessary to bring peace to society and also to one's personal life.
Known Languages
Common
Dwarvish
Orcish
Elven
Personality
Social
Social