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14th Time of Warmth 3245 e5

14th Time of Warmth 3245 e5

by Sprig Silvertoung

Events:

  • Alecto talked to the barkeep and got the names of Old Glenda and Little James people in the town who might be able to help us.

  • We located Old Glenda and determeind she was not a hag at Drostries behst.

  • She says that in her youth she ventured near to the keep and heard clanging like the ghost inside was a blacksmith not a lady.

  • She pointed us in the direction of some loitering youths.

  • I unsassembled and hid under Alectos bed.

  • there where no untaword events.

  • We found the loiteroers outside the taven

  • They report 'weird shit'

  • The bones that left the premisis disintagrated.

  • The house smells bad.

  • We found Little James.

  • HE IS SMALL BIDNASS.

  • he has head wolves in the keep.

  • he is unserten weather it is one or multiple wolves.

  • he did conferm that it sounds like my attempt at a wolf noise.

  • we head to the keep

  • A large two story building.

  • cheaking the aria for evidence of wolves, I find evidence of wolf like prints closer to a dire wolf in size. heading both towards and away from the keep. To the west.

  • We enter the keep into a once grand chamber that seams to surve as an entry hall.

  • The center of the keep apears to be a guarden with a functuning fountin and some broken statues.

  • The guarden seems to be maintained.

  • The Dius seams to be decorated by a constalation.

  • It is the symbol of an arch deamon known as Grug The Timeless Wait.

  • Grugs domain is sloth.

  • The keeps misfortune may have had something to do with deoman worship.

  • There be BoNeS!!!

  • The loundge is decorated nicely but dustely there are a pair of skellibobs on the chase loundge.

  • The male portrate shows a man wearing the a ring with some fermiliure imagry.

  • The lady be fancy.

  • The famely crest apears to be a lepoard guarding an emrald.

  • Erakena and Berus Rounack are the lord and lady.

  • The bones seam fresh, there is no desernable cause and their bones are unsaported.

  • The piano has a single hand on it also stuck in place.

  • It apears to be stuck in place.

  • Thrian broke his lockpics when trying to open the cabinets.

  • We have found a locked door. for all intents and purpouses it seams rotted and damaged but Alecto couldent kick it down and Thrian says the lock kept shifting.

  • Thrian conferms that it is magic and I dispel the enchantment on the lock.

  • The room behind seams to be disheveled and filled with meat.

  • It contains a dear carcus and a smashed widow that apears to have been broken inwards.

  • The dear was killled by arrows but malled by a large wolf.

  • Using my abilites I found that the Tooth and Claw marks dont fit for a dire wolf.

  • There is no way a dire wolf could have got into this room.

  • The dear is fresh and it dosent seam to be effected by the curse on the bones threwout the rest of the keep

  • Drostrie figures that it might be a werewolf.

  • Its only a few days until the next full moon.

  • we have caused a small problem for ourselves braking the seal on the door as it might not hold a wolf.

  • We enter the barracks.

  • One particpent in a poker game is falling in quite a disturbing frozen fall.

  • We enter the study it has a large stane glass window of a hystorical event seeminly to do with the impisoning of someone.

  • The Imprisoning of Baphamal. A dragon of indaturmanal colour was 'imprisoned' in the ground by one of the five during their carear, it is unclaer weather it is dead or actualy imprsoned.

  • The study contianed a jornal and a letter, the jornal contained information about stange and desturbing happenings in the keep and the letter realated to the somenong and binding of an entety to a degree of failiour.

  • The librery/ Reading room has been ransacked a little.

  • There is a secret tunnel threw the bookshelf...How orriganal.

  • Alecto finds a ripped note and a raised pannel under the rug.

  • The note apears to be a shopping list of odd requests.

  • The presure plate opend a second secret room.

  • The first secret room is a survent accsess room.

  • The second is far more omonous

  • There is a spell circle on the floor seeminlgy for comunication that is missing a section.

  • We find a colleciton of records and an encoded note.

  • working together we managed to decode it. For unerving results.

  • A new name is mentioned 'Anius'.

  • This Anius seams like a pompus twit.

  • Thrian uncovers an enchanted potentaly cursed crown.

  • I have attempted to hide the crown from Thryan.

  • We decide to set up camp in the guarden for the night.

  • A goost turned up i guess she is a lady after all.

  • she is so sad she makes everyone else sad, i was not aware the party was so empathetic.

  • The ghost ran off.

  • Thyan tried to steal the crown, I put him right.




  • People:
  • Groveside

  • The Barkeep of The Broad Bear (Groveside)

  • Loitering Teens

  • Old Glenda

  • Little James

  • Thrian


  • Places:
  • Groveside

  • The Broad Bear

  • Grelt Keep

  • Entry call (Grelt Keep)

  • Garden (Grelt Keep)

  • Lounge (Grelt Keep)

  • Locked Room (Grelt Keep)

  • Barracks (Grelt Keep)

  • The Study (Grelt Keep)

  • The Librery/ Reading Room (Grelt Keep)

  • Survents accsesss (Grelt Keep)

  • Secret Librery (Grelt keep)


  •  
    Items:
  • Warn Jornal

  • Ominous Note.

  • Ripped Note


  • Creatures:
  • Ghost


  • Effects:
  • The Keaps Kreepy BONE MAGIC.



  • Continue reading...

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