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16th Time of warmth 3245 e5

16th Time of warmth 3245 e5

by Sprig Silvertoung

Events:

  • Ash drinks from the cup. and reads a message from the inside of the cup that can only be seen by drinking the watter.

  • it seams to be leading to the dolls house.

  • We hypothosise that Sprig may have been a pirate in thier previous life.

  • We enter a new room and Ash rings a bell continously

  • we find a little black lockbox in this room. it apears to lock with a gemstone.

  • Drostre deturmins that there are no traps on the box

  • The lockbox seams hard to open the box seams to require a tear shaped gemstone.

  • There is a strange inscription on Anius's ring.

  • The inscription appears to donate a cort mage for lords.

  • Ash keeps hold of the box.

  • We find a storage room, there is a strange box bulge in one corner.

  • There are paintings one has a bulge.

  • The painting has an inscription on it. it seams to be a tresure hunt clue.

  • we find, a ring within the box it apears to be the pair of the one i found in the bedroom. it apears to be the couples wedding bands and contians the spirt of the husband.

  • Kenelm apers distress.

  • The conversatoin dose not apear to be well.

  • Kenelm made a deal with a hag, fucking idiout.

  • Kenelm is the guardner.

  • The chest screams.

  • The screaming comes form a mushroom known as a shreaker.

  • The skittering is centapides.

  • Ash kills the giant centapede.

  • The box in the center of the room is a reverse cascit.

  • Anius set fire to the paintings in the prevoius room cos we found bones that apperd to belong to the lord and his wife.

  • he is a dramtic gay.

  • We find a prisson. Kanelm died here.

  • we find an autopsy room nearby.

  • we found a cave in.

  • it leads back to Aniuses room acording to him.

  • We return to the nursery and start to sovle the riddle witht the little keep.

  • We arrainge the figures in order of the figures.

  • when arrainged correctly a compartment opend in the doll house. it had another riddle that seamed to lead to the tower.

  • We find there is a shoddy excuse for a coumpus holding up the roof.

  • we fix it and the tower starts to shake as a compartmet opens in the piller.

  • The note seams to sujest we are looking for something to do with the defences set up around anius

  • We return to the basement and Ash takes the helmit.

  • Thrian tried to get cut in.

  • Ash refused and Thrian dobed her in.

  • i Jumped in to stop the party crusifying Thrian.

  • Ash insulted me and my people.

  • There is increased tention between Ash and Thrian

  • There are bones in the suits of armour.

  • One of the pheamers has a message on it and a stone next to it.

  • Aniaus seams to think that the ghost is the one who layed the riddles.

  • We return to the study figureing that the stone fits into the comunicatin circle in the sercret study.

  • I place the stone in the summoning cirlce and it activates.

  • and elerly imp midgit.

  • The time told us to go back to the begining though it seams that we dont have the begining of the riddles.

  • we have decided to try and compelat the set and reverse eneganer the order.

  • There are broken statues.

  • The statue seams to rotate.

  • I mend the statue. and we place it back into the plinth.

  • we trun themto frame the sun.

  • The latest riddle appears to lead to the bathroom.

  • Drostre attemtped to solve the riddle with the contence of the bucket.

  • There appears to be a secondery factor than simply getting in to the bath.

  • i take a short rest to change out a spell.

  • Ash punched a mirror.

  • Anius is trying to convince them that there is a swamp monster in the castle.

  • Alecto and Drostrie seams to belave them.

  • Me and Alecto turn into a pair of bears climb into the bath followd by a nakeid ash.

  • This seams to have worked.

  • The remnents of the mirror have steamed up.

  • i set about mending them as Alecto and Anius armwrestle, Alecto is still a bear.

  • The final clue seams to lead us to the painting in the basement.

  • with all the clues intact we can find that the clues started in the centipide room.

  • The centipides have left the centipide room.

  • the walls are clear

  • we find a key hole in the wall

  • I use the key.

  • SECRET TUNNEL!!!! SECRET TUNNEL!!!! THREW THE BACEMENT!!!!! SECRET!!!! SECRET!!!! SECRET!!!! SECRET!!!! TUNNNELLLLLLLLLLL!!!!!

  • The tunnel contians the lords cain.

  • Ash takes the cain.

  • They tap the cain on the floor.

  • Alecto is napping as a bear.

  • We started an armwrestling torniment to pass the time. he bear won the first two raounds against barash and Drostrie.

  • Alecto is struggeling against Anius.

  • Anius wins the arm wrestle with the bear.

  • The cain appears to have some form of sentiance and can help poform some form of magic, the crown appears to have some from of control ellements allowing you to exert control over another creature.

  • i have chosen to retain the crown.

  • Alecto takes the cain.

  • The cain rejects Alecto as me and ash play five finger felay. i win.

  • We head to the garden and i position the rings.

  • this seams to worked.

  • Kenelm is still in the ring.

  • he has offerd to help. and granted me accsess to abilitys of is cage.

  • We fixed the door on the wearworlfs cage.




  • People:
  • Anius


  • Places:
  • Grelt Keep

  • Servents quaters (Grelt Keep)

  • Butlers study. (Grelt Keep)

  • Store room (Grelt Keep)

  • Centapide room (Grelt Keep)

  • Prison (Grelt Keep)

  • Childrans room (Grelt Keep)


  • Items:
  • Little black lockbox

  • An emreld teardrop key (2000gp)

  • A collection of rings worth (1050)

  • The helmet of Lightning resistence.

  • The lords cain


  • Creatures:
    -
     
    Effects:
    -

    Continue reading...

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