15 Meloragift, 4520: To Whisperfield
Arkomir and I decide to hunt down the goblins - there may be more heading NE from here. Skotgrida gives us a small brass button each - Dwarven military-style. “If you find yourselves in the [Earthspine] mountain, show them these, give them my name. They will know that you have earned a favour.”
Anoz needs to head back to his forest. “If I have news, watch for a hawk that looks like it wants to talk to you.” He turns into an eagle and flies away.
We chat as we ride. Arkomir says he was part of a village militia, commissioned to kill the goblins, then sent North “to have an adventure”.
We arrive in Whisperfield in the dark. Apparently goblins have already been here. We head into the tavern and I introduce Arkomir to aunt Dourboula and uncle Therrick. Lots of folk are here tonight because of the goblins, but no one has come from Farland’s Farm. The blacksmith’s apprentice went to check on them and hasn’t returned. We go to the farm with Therrik, Amdrom, Celaknurt (gnome blacksmith) and Sam.
We kill several goblins and their wolves. Ask what they are after - “meat, fun, information”. We are getting tired and outnumbered, so Arkomir challenges their hobgoblin leader to 1:1 combat. Arkomir wins and they leave. We head back to the tavern for the night, Arkomir heads off with Sam.
Dharra dreams - performing at her home tavern when goblins bearing the T sigil attack. More and more, and they won’t be beaten. Then they mutate, bigger and nastier, with something else too - another creature bearing the same sign, attacking alongside them.
Arkomir dreams - he is fighting, and red and purple-green vines are grabbing at his feet.