Steven Reynolds (v2)
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Telekinesis 9 (Linked to Willpower -2FC) (47)
Damage Transference 9 (Linked to Willpower -2FC) (Resulting Damage Only Goes To Mind -1FC) (31)
Regeneration 9 (Linked to Willpower -2FC) (Must Be Conscious -1FC) (65)
Force Field 8 (42)
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Sealed Systems 5 (Area Effect +1FC, Subplot: Can’t Be Up Same Time As Force Field)
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Telekinesis, Damage Transference, and Regeneration all linked to Will Attribute
Damage Resulting Damage Only Goes To Mind
Must Be Conscious For Regeneration
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Acrobatics 5 (Dodge Only -2FC) (30)
Charisma 5 (Persuasion Only -2FC)
Detective 5 (Clue Analysis, Counterfeit Recognition, and Identification Systems Only -2FC) (30)
Medicine 7 (Linked to Intelligence -2FC) (37)
Scientist 5 (20)
Thief 5 (Security Systems, Stealth Only -4FC) (26)
Vehicles 2 (Land Vehicles Only -3FC) (7)
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Attractiveness (15)
Connection, Low: Exiles From Eureka Colony (10)
Connection, Low: Jemma Simmons
Gift of Gab
Lightning Reflexes (20)
Scholar: Genetics
Scholar: Latin (10)
Scholar: Science Fiction and Fantasy (10)
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Serious Irrational Attraction: Clues To His Father’s Fate (25)
Serious Irrational Attraction: Collecting Unusual Biological Samples (25)
: Wealth 4 ( Approx. Annual Income : $20,000)
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Considered An Ally ( Clock King )
Was a member of the Eureka Settlement.
Attribute
Benchmark (based on current attributes above)
DEX (Dexterity)
The person possesses agility equivalent to individuals well honed in atheletic prowess. Examples: gymnasts, stunt men or women, circus aerialists.
STR (Strength)
A normal human that can lift 200lbs over their head.
BODY (Body)
The individual can withstand the greatest amount of physical damage humanly possible. They possess an exceptional resistance to fatigue.
INT (Intelligence)
This person's intellectual capacity rivals a professional who is one of ten authorities in a field of study or a born genius.
WILL (Willpower)
The individual possesses enough willpower to override self-preservation and enter an obviously unsurvivable battle.
MIND (Mind)
This person has the mental fortitude to continue normal activities even in persistently painful or stressful situations, such as those experienced by hardened soldiers.
INFL (Influence)
This person has the ability to hold and draw the attention of a small audience.
AURA (Aura)
This individual possesses an aura equivalent to a very amiable person, such as an actor or a priest.
SPIRIT (Spirit)
The person's Spirit is equivalent to that of an individual who can weather an assault on his or her core beliefs.
WEALTH
This person can afford to spend up to $400 per week