A sturdy dwarf woman charges through battle, crimson axes in each hand. She cuts through the enemy like butter, blood everywhere. They thirst for it. With every swing the dwarf appears stronger, unbridled by her weapons. As the battle comes to a close, her axes fall to the floor, splatters of blood. She kneels by a fallen enemy, and the blood drains from it's body. The dwarf walks away, unscathed beyond two scabbed palms.
A haemomancer has mastered the art of blood. Using the natural energy of life to control blood, she sculpts the world to her liking. They concentrate on either self-preservation via the stealing of others' blood or manipulation via control of the enemy's blood. They damage themselves in order to maximize damage on the enemy. The original hemomancers studied vampires and monks in order to develop their techniques. Since then, small groups have taught one another and the field of pseudo magic exists in small doses.
This is a dangerous foe, wielding their own blood as a weapon and armor, the haemomancer is born of evil rituals. While not necessarily evil themselves, it requires the fell influence of a vampire's magics to produce such a creature. They are permanently marked by undeath and cannot be touched by healing magic. These cursed individuals are rare, and all the deadlier for it.
You start with the following equipment, in addition to the equipment granted by your background:
Level | Proficiency Bonus | Features |
---|---|---|
1st | +2 | Unarmored Defense,Haemomancy |
2nd | +2 | Blood Pact |
3rd | +2 | Haemo-Concentrations |
4th | +2 | Ability Score Increase |
5th | +3 | Extra Attack,Iron Blood |
6th | +3 | Haemo-Concentrations Improvement |
7th | +3 | Magically Infused Blood |
8th | +3 | Ability Score Increase |
9th | +4 | Blood Pact Improvement |
10th | +4 | Blood Control |
11th | +4 | Haemo-Concentrations Feature |
12th | +4 | Ability Score Increase |
13th | +5 | Sanguine Imitation |
14th | +5 | Haemo-Concentrations Feature |
15th | +5 | Blood Pact Improvement |
16th | +5 | Ability Score Increase |
17th | +6 | Haemo-Concentrations and Blood Pact Improvements |
18th | +6 | Strong Blooded |
19th | +6 | Ability Score Increase |
20th | +6 | Extended Blood Pool |