+5 | Strength |
+1 | Dexterity |
+5 | Constitution |
+0 | Intelligence |
+0 | Wisdom |
+1 | Charisma |
+1 | Acrobatics |
-1 | Animal Handling |
+0 | Arcana |
+6 | Athletics |
+1 | Deception |
+2 | History |
-1 | Insight |
+4 | Intimidation |
+0 | Investigation |
-1 | Medicine |
+0 | Nature |
+1 | Perception |
+2 | Performance |
+4 | Persuasion |
+0 | Religion |
+1 | Sleight of Hands |
+1 | Stealth |
-1 | Survival |
Glaive | 1d20+6 | 1d10+4 |
---|---|---|
Hand Axe | 1d20+6 | 1d6+4 |
Javelin | 1d20+6 | 1d6+4 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Light, Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d6 | Slashing | 20/60 ft | Light, Thrown |
Cost: 5 gp Weight: 2 lb
DnD 5e SRD SRD
Melee Weapon Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d6 | Piercing | 30/120 ft | Thrown |
Cost: 5 sp Weight: 2 lb
DnD 5e SRD SRD
Melee Weapon Heavy, Reach, Two-Handed Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Martial | 1d10 | Slashing | Heavy, Reach, Two-Handed |
Cost: 20 gp Weight: 6 lb
The statblocks of your class features
You start with the following equipment in addition to the equipment granted by your background (a) a greataxe or (b) any martial melee weapon (a) two handaxes or (b) and simple weapon an explorers pack and for javelins
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Age. Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.
Alignment. Half-orcs inherit a tendency toward chaos from their orc parents and are not strongly inclined toward good. Half-orcs raised among orcs and willing to live out their lives among them are usually evil.
Size. Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall.
Darkvision. Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Menacing. You gain proficiency in the Intimidation skill.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Languages. Orc is a harsh, grating language with hard consonants. It has no script of its own but is written in the Dwarvish script.
Languages. Common, Orc
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.