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Grimsby of the Hahn Clan

Barbarian 1 Class & Level
Noble Background
Half Orc Race
NG Alignment

Strength 18
+4
Dexterity 12
+1
constitution 16
+3
intelligence 11
+0
wisdom 9
-1
charisma 14
+2
Total Hit Dice 1
Hit Die
1d12+3
+2 proficiency bonus
+5 Strength
+1 Dexterity
+5 Constitution
+0 Intelligence
+0 Wisdom
+1 Charisma
saving throws
+1 Acrobatics
-1 Animal Handling
+0 Arcana
+6 Athletics
+1 Deception
+2 History
-1 Insight
+4 Intimidation
+0 Investigation
-1 Medicine
+0 Nature
+1 Perception
+2 Performance
+4 Persuasion
+0 Religion
+1 Sleight of Hands
+1 Stealth
-1 Survival
skills Light/Medium Armor, Shields All weapons Dice
  proficiencies

 
14
Armor Class
15
Hit Points
+1
Initiative
30ft
Speed
Glaive 1d20+6 1d10+4
Hand Axe 1d20+6 1d6+4
Javelin 1d20+6 1d6+4
Attacks
Glaive, 2 handaxes, 4 javelins
Explorer's Pack
Fine clothes
Signet ring w/ a Chicken
Scroll of Pedigree
Equipment
Despite growing up wealthy, I am uncomfortable with fame.
I collect war memorabilia, because I am too scared to fight.
Personality Traits
I am a pacifist by nature, as violence begets violence.
Ideals
I have longed to escape my drab routine.
Bonds
I am told I let things go to easily.
Flaws
Darkvision: 60 ft
Relentless Endurance: 1/long rest. Pop up at 1 when dropped to 0
Savage Attacks: Roll an additional damage die on crits
Rage: adv on str check/saves, +2 bonus damage, resistance to bludge/pierce/slash dmg. 2 rages per long rest
Position of Privilege: Welcome in high society, common folk avoid displeasing me,can secure an audience with a local noble
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e SRD SRD

Handaxe

Melee Weapon Light, Thrown Common

Type Damage Damage Range Properties
Simple 1d6 Slashing 20/60 ft Light, Thrown

Cost: 5 gp Weight: 2 lb


 

DnD 5e SRD SRD

Javelin

Melee Weapon Thrown Common

Type Damage Damage Range Properties
Simple 1d6 Piercing 30/120 ft Thrown

Cost: 5 sp Weight: 2 lb


 

DnD 5e SRD SRD

Glaive

Melee Weapon Heavy, Reach, Two-Handed Common

Type Damage Damage Range Properties
Martial 1d10 Slashing Heavy, Reach, Two-Handed

Cost: 20 gp Weight: 6 lb


 

The statblocks of your class features

Barbarian


Hit Points

Hit Dice: d12 per Barbarian level
Hit Points at first Level: 12 + Consitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier

Proficiences

Armor: Light armour, medium armour, shields
Weapons: Simple weapons, martial weapons
Tools: none
Saving Throws: Strength, Constitution
Skills: Choose from Animal Handeling, Athletics, Intimidation, Nature, Perception and Survival

Starting Equipment

You start with the following equipment in addition to the equipment granted by your background   (a) a greataxe or (b) any martial melee weapon (a) two handaxes or (b) and simple weapon an explorers pack and for javelins

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Half-Orc (The Forgotten Realms)

Ability Score Increase +2 Str, +2 Con
Size Medium
Speed 30ft

Age. Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.

Alignment. Half-orcs inherit a tendency toward chaos from their orc parents and are not strongly inclined toward good. Half-orcs raised among orcs and willing to live out their lives among them are usually evil.

Size. Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall.

Darkvision. Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Menacing. You gain proficiency in the Intimidation skill.

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.

Languages. Orc is a harsh, grating language with hard consonants. It has no script of its own but is written in the Dwarvish script.


Languages. Common, Orc

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Parchuleta.

Statblock Type

Character Sheet (Legacy)

Link/Embed