A bright streak flashes from your pointing finger to a point you
choose within range then blossoms with a low roar into an
explosion of flame.
Each creature in a 20-foot radius must make a Dexterity saving
throw. A target takes 8d6 fire damage on a failed save, or half as
much damage on a successful one. The fire spreads around
corners. It ignites flammable objects in the area that aren’t being
worn or carried.
At higher level
When you cast this spell using a spell slot of 4th level or higher, the
damage increases by 1d6 for each slot level above 3rd. |