You create a twisting pattern of colors that weaves through the air
inside a 30-foot cube within range.
The pattern appears for a moment and vanishes. Each creature in
the area who sees the pattern must make a Wisdom saving throw.
On a failed save, the creature becomes charmed for the duration.
While charmed by this spell, the creature is incapacitated and has
a speed of 0.
The spell ends for an affected creature if it takes any damage or if
someone else uses an action to shake the creature out of its
stupor. |