The light of dawn shines down on a location you specify within
range. Until the spell ends, a 30-foot-radius.40-foot-high cylinder of
bright light glimmers there. This light is sunlight. When the cylinder
appears, each creature in it must make a Constitution saving
throw, taking 4d10 radiant damage on a failed save, or half as
much damage on a successful one. A creature must also make this
saving throw whenever it ends its turn in the cylinder. If you’re
within 60 feet of the cylinder, you can move it up to 60 feet as a
bonus action on your turn. |