Your spell targets up to 2 creatures within range.
Each creature must make a Wisdom saving throw. If
the saving throw fails, the creature perceives its allies
as hostile, shadowy monsters, and it must attack its
nearest ally. An affected creature repeats the saving
throw at the end of its turn, ending the effect on itself
with a successful save.
At Higher Levels.
If shadow monsters is cast with a 5th-
level or higher spell slot, one additional creature can
be targeted for each slot level above 4th. |