Name | Animate Construct | School | Transmutation |
---|---|---|---|
Spell Level | 1 | Range | 30 feet |
Casting Time | 1 Action | Duration | Up to 10 minutes |
Components | V, S, M | Materials | A construct body of appropriate size |
Ritual | No | Concentration | Yes |
Description | |||
This spell animates a carefully prepared construct of
Tiny size. The object acts immediately, on your turn,
and can atack your opponents to the best of its ability.
You can direct it not to attack, to attack particular
enemies, or to perform other actions. You choose the
object to animate, and you can change that choice
each time you cast the spell. The cost of the body to
be animated is 10 gp x its hit points. The body can be
reused any number of times, provided it isn’t severely
damaged or destroyed. If no prepared construct body is available, you can animate a mass of loose metal or stone instead. Before casting, the loose objects must be arranged in a suitable shape (taking up to a minute), and the construct’s hit points are halved. An animated construct has a Constitution of 10, Intelligence and Wisdom 3, and Charisma 1. Other characteristics are determined by the construct’s size as follows. |