Name | Molech's Blessing | School | Transmutation |
---|---|---|---|
Spell Level | 7 | Range | Touch |
Casting Time | 1 Hour | Duration | Instantaneous |
Components | V, S, M | Materials | A sentient being and a branding iron with Molech’s symbol |
Ritual | Yes | Concentration | No |
Description | |||
You call upon the dark blessings of the furnace god
Molech. In an hour-long ritual begun at midnight,
you dedicate a living being to Molech by branding the
deity’s symbol onto the victim’s forehead. If the ritual
is completed and the victim fails to make a successful
Wisdom saving throw (or the victim chooses not to
make one), the being is transformed into an avatar of
Molech under your control. The avatar is 8 feet tall and appears to be made of black iron wreathed in flames. Its eyes, mouth, and a portion of its torso are cut away to show the churning fire inside that crackles with wailing voices. The avatar has all the statistics and abilities of an earth elemental, with the following diferences: • Alignment is Neutral Evil; • Speed is 50 feet and it cannot burrow or use earth glide; • it gains the ire form ability of a fire elemental, but it cannot squeeze through small spaces; • its Slam does an additional 1d10 fire damage. This transformation lasts for 24 hours. At the end of that time, the subject returns to its normal state and takes 77 (14d10) ire damage, or half damage with a successful DC 15 Constitution saving throw. |