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Name Time Jump School Transmutation
Spell Level 8 Range Touch
Casting Time 1 Action Duration Instantaneous
Components V, S Materials None
Ritual No Concentration No
Description
You throw a construct forward in time, if it fails a Constitution saving throw. he construct disappears for 1d4 + 1 rounds, during which time it cannot act or be acted upon in any way. When the construct returns, it is unaware that any time has passed.

 

Created by

NJ147.

Statblock Type

Spell

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