The generic article template is just a blank template which offers only the basic fields. All other templates expand on this one. Use this when no other article template fits. Check the
Anatomy of an Article for the positions of all the fields of the generic article template.
Example Use Cases
A few things that do not fit into any other template, but you might want to indclude in your world.
World Meta
Although there is a dedicated section for writing out the world meta it might make sense to use generic articles to expand on the scope or theme of your world.
Technical Writing
If you're someone who is building for a
TTRPG, you may have mechanics you want to explain, describe, or record the rules for. A Generic Article is a fantastic template choice for that purpose as the template has exactly one prompt textbox on the content tab, and no other distracting boxes to sort through and decide if you want to use them or not.
Breaking the Fourth Wall or Behind the Scenes
If you're someone who is building a setting for a game, book, etc. a Generic Article is a fantastic choice for anything that isn't covered by another template or from merging multiple template types. This can be for setting the groundwork for anything that may benefit from a out-of-setting viewpoint, overhauling and formalizing how you want your articles to arrange themselves, testing new features, keeping a catalogue of frequently used bits of code - this worldbuilder uses Generic Articles for writing down notes of ideas until she decides on a template to use and copies the text over.
Related Prompts
The prompts listed below are part of the Worldbuilding Prompts that can be found under the Community menu. These prompts use the template discussed in this article. Using these prompts is a great way to expand your worldbuilding!
Templates Mentioned
None, the Generic Article does not connect or mention other article templates.
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