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Goblins

The bloodsmiths

Goblins are a strange mortal race.   Even tho their nearly as great masters of metal craft as the dwarfs they have never had any great civilization. And the only reason seams to be that infighting is a embedded part of who they are.   Goblins are intelligent, some would even say highly intelligent, beings. And their understanding of metallurgy is far greater then most, and yet they have next to no cultural infrastructure at all.   This lead to them being defeated and ousted by the dwarfs. Only during those wars did this race even come close to uniting. But the dwarfs, tho fewer in number. Won all of the wars over the Deep.   Today only a handful of goblins live in the Deep. The rest of there race scatter over the world. Living in lesser caverns or on the surface.

Basic Information

Anatomy

Goblins are small and bony in their build.   Goblin skin is pale as milk and tends to burn badly in the light of day.   Goblin eyes have no whites and they come in three colors, red, gold and silver.   Goblin nails are like black claws that they often use in their crafting and when digging in the earth.

Genetics and Reproduction

Goblin women can have children three times a year from the year she turns 16. Goblins give birth to at lest two, but often over four, children at a time. Tho only half live to see adult years as goblins are known to take little care of the children and goblin bullying often ends in death of those that are to weak or to different.

Ecology and Habitats

Goblins lived in the caverns of The Deep until the dwarfs drove nearly all of them above ground. Today most goblins live in lesser cave systems or in the Night-trader caravans that travel the lands selling goblin forged steel.

Dietary Needs and Habits

Goblins carnivores. They can eat some plant life but the absorb nearly no energy from it.

Biological Cycle

A goblin is seen as a child until the age of 16. After this goblins are seen as adults. At the age of 300 age starts to effect the goblin body. Goblins all die of old age at 600 years old.

Additional Information

Facial characteristics

Goblin eyes are enormous and seam to glow in the dark, they have no hair. Instead they have nine tentacles on there head. Three on each side of the skull and three below there chin.

Average Intelligence

Sentient low to high

Perception and Sensory Capabilities

Goblins can see in utter dark just as well as other mortals see in the day. This however weakens them when they try to live above ground. The rays of a full moon is almost more then they can bear, and the light of the sun burns their eyes making them blind.
Genetic Descendants
Origin/Ancestry
Quentania
Lifespan
340 - 600 years
Average Height
1.0 meters
Average Physique
Low

Inborn Magic

High

Goblin Blood Magic

Goblin blood has strange magical powers. For it is toxic to all but the bleeding goblin or it's closest relatives. A mother goblin often feed her sickly young some of her blood, and they are soon well again even if they where close to death. Studies shows that first cousins are the closest relations not to be poisoned by goblin blood.   For this reason the goblins invented so called bloodsteel. Which is a form of steel that has goblin blood mix in to composition. Weapons made from this steel are not only sharper and stronger then most human forged steel, its cut are also toxic. Those cut by bloodsteel are taken ill whit blood-fever, a terrible disease whit few cures.

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