Sin-inun

Yea he wept as his father cast him from the heavens, and where each tear fell across the land as he himself plummeted, a small form was born amongst dirt and mud.   These small beings took the shape of children, and the God-King gathered them, and clothed them, and fed them, for they were his children, and with the wealth of his empire he raised them.   When his children were grown, they set about constructing the city of Oorsa for those that would become their subjects.
-Excerpt from the Saga of Archaemon

Empire of the god-king Archaemon, Sin-inun is a strange anomaly when compared with other, modern nations.   First is its geographical location, the center of the North Ring. For centuries it was believed that the North Ring was not a ring at all but was a solid expanse of uninhabitable ice-wastes to its center. It had nothing of value unless one wanted to move both the heavens and the hells, as well as enough crystals and machines to feed a whole nation's industry to try and heat the land if there even was any, and melt the ice.   Imagine the scientific world's surprise, unwarranted though it really was, when a nation in a desert was found at it's center.   Sin-inun had managed to keep nearly silent as it developed, not that the rest of the world had the desire or capabilities to traverse the North Ring in the first place, and by the time it was found it was a nation on par with any in the 'modern' world.   The second part of its anomaly is its governmental structure.   Many kings are said to rule by divine right, granted to them from the Icons or the Great Wyrms, and carried by their bloodline. Less so do they argue that they, themselves, are divine. Even fewer say that they're the product of an Icon and a mortal, human parent.   This is partially due to a gradual philosophical shift in the role that the Icons have to play in our daily lives, often resembling more abstract and reasoned ideas as opposed to the more human and energetic gods of the distant past, but also due to more pragmatic and down to earth reasons, such as being one's divinity is easily disproven when they start to age and eventually are killed or die. The few attempts in history that faced some success at all ended spectacularly and usually at great expense to the hosting nation.   In Sin-inun, however, both king and ruling class make the same claim. That is to say, Archaemon claims to be descendant from the Icon known as the Shepard of the Black-Iron Hook, and the high-born of the nation claim to be his descendants, and thus carrying some of that divinity.   Archaemon isn't some idea or religious figure either, he regularly appears to the people and offers assistance in a far more direct way than most kings would ever think of, let alone desire to do. As far as outside archeologists and historians can tell, there is little evidence to suggest that Archarmon is a title, either. As far as Sin-inun is concerned, their king has not been anyone else since before Tiamat's arrival.   The third and final of the most notable oddities is the frequency with which colossal monsters climb their way out of the desert. From the capital of Oorsa to the most remote villages, it is likely that every citizen will have an encounter with these massive monsters, and many will see them more than once if they survive their first run in.   It is considered the responsibility of the nobility to fight these beasts, and while they gather their soldiers to do so, it is often a more direct matter for the nobles. Impressive inborn magical power seems to be a part of their bloodline, reinforcing the claim that they are all descended from the god-king and they put it to use slaying these massive creatures. It's seemingly a point of catharsis for them, as well as a sort of competition to who can slay the biggest and most destructive of the creatures and come out of it alive.

Military

The most notable part about the military of Sin-inun is their 'Immortals'. A legion of soldiers equiped well that is always kept at the predescribed one-hundred thousand.    The name and their reputation as a effective fighting force have given them a reputation to match, that none of them can be truly killed. This is, of course, the sort of rumours that circle around taverns and schoolhouses, and not many places else. The Immortals are recruited from the population, after all.

By the Will of the Icon-Born

Type
Geopolitical, Empire
Capital
Training Level
Semi-professional
Veterancy Level
Experienced
Demonym
Sin-iene
Leader
Location
Related Ethnicities
Sin-iene nobles are forbidden, by law, from marrying one another due to their mythical relation.   To continue their bloodlines they must take partners from the civilian populace, which has created a culture of... 'preening for excellence' amongst the lower classes. It's a common hope and desire that an individual be taken as a lover by the nobles.   While it should be said that each noble often has a different idea of what they are 'supposed' to do with their lowborn concubines. Some marry, others simply collect a harem of individuals they enjoy mating with. Other's have more essoteric practices, inteded to keep up with the boredom, I imagine.

Articles under Sin-inun



Cover image: by Night Cafe Image Generation, User Provided Prompt

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