Diplomatic action
The adventurers try to convince the reclusive sea elves to help battle the Sahuagin threat.
Learning of the The Sahuagin Menace the party decides to recruit help from both the Coryselmal Sea Elves and the town of Saltmarsh. They convince Oceanus to lead them to the secret sea elf capitol of Coryselmal. Tok'ka and Seneschal swim down to the Regent's Hall and try to convince Elashor, the Regent of Coryselmal. The Sea Elf Regent rejects their plea but decides to give them audience again if they can supply proof. The adventerors then head back to the Lizardfolk Lair to obtain proof from the Sahuagin they captured. On their way back The Sea Ghost becomes entagled in a massive sea weed wall that has sprouted since they last sailed through. They try to free the ship but encounter a possessed shark. They eventually free the ship by backing out and going around. When they arrive at the Lizardfolk Lair, the Lizardfolk are happy to lend a hand - the Sahuagin hand that is. Although the adventurers initially wanted to go back to Coryselmal, they decided to try to recruit Saltmarsh first.