Session 9; a new town
General Summary
4 lvl 6 players
Easy: 1,200 exp
Medium: 2,400 exp
Hard: 3,600 exp
Deadly: 5,600 exp
Daily Budget: 16,000 exp Session 9; 10th day of summer, windy, moderate temperature
Gnome, pip, yllaxina (4hrs) long rest watch in small forest on road between Heim and Pustness, hobgoblin war camp nearby
Encounter 3 manticores on the road, get 3 turns to react (300ft)
Yllaxina note; got bored of you lot sleeping, already in town, doing shit
15 miles from Pustness; pace 7.5/5/4 hrs, arable farmland becomes wetter, pass through small hamlets
Pustness xp;
gnoll pack lord, 2 giant hyenas = 850 * 2 = 1700
3 manticores 2100 * 2 = 4200
medium social encounter pass = 2400
burnham rogue stuff = 1000
To do for session 10;
swamp encounters (alchemist foraging, peat collecting), black dragon wyrmling lizardfolk (Hardscale tribe) and/or giant/swarms of swamp creatures
swamp/lake crossing map and encounters (in case they decide pustness ain't worth the time) - have lots of animals but they fight independently, the lizardfolk will attempt to ambush
create some DMPCs to be guild reps or just around town
worldbuilding
Easy: 1,200 exp
Medium: 2,400 exp
Hard: 3,600 exp
Deadly: 5,600 exp
Daily Budget: 16,000 exp Session 9; 10th day of summer, windy, moderate temperature
Gnome, pip, yllaxina (4hrs) long rest watch in small forest on road between Heim and Pustness, hobgoblin war camp nearby
Encounter 3 manticores on the road, get 3 turns to react (300ft)
Yllaxina note; got bored of you lot sleeping, already in town, doing shit
15 miles from Pustness; pace 7.5/5/4 hrs, arable farmland becomes wetter, pass through small hamlets
Pustness xp;
gnoll pack lord, 2 giant hyenas = 850 * 2 = 1700
3 manticores 2100 * 2 = 4200
medium social encounter pass = 2400
burnham rogue stuff = 1000
To do for session 10;
swamp encounters (alchemist foraging, peat collecting), black dragon wyrmling lizardfolk (Hardscale tribe) and/or giant/swarms of swamp creatures
swamp/lake crossing map and encounters (in case they decide pustness ain't worth the time) - have lots of animals but they fight independently, the lizardfolk will attempt to ambush
create some DMPCs to be guild reps or just around town
worldbuilding
Missions/Quests Completed
Yllaxina proved Aergad Icet (secretly a night hag), had a fake lineage
Character(s) interacted with
Captain Ussot
Farmund Von Krew
Lenna the Jeweller
Farmund Von Krew
Lenna the Jeweller
Created Content
Related Reports
Fought gnoll
Revealed each other's secrets
Sleeping at von krew and stables
Visited alehouse for drinks and rumours
Talked to Captain of the Guard about entry to the inner circle
Found the desecrated well and detected an undead in one of the noble's houses
Sent a frog familiar down the well to scout, saw bad creatures
Plan to wait till night (ghost attack)
Revealed each other's secrets
Sleeping at von krew and stables
Visited alehouse for drinks and rumours
Talked to Captain of the Guard about entry to the inner circle
Found the desecrated well and detected an undead in one of the noble's houses
Sent a frog familiar down the well to scout, saw bad creatures
Plan to wait till night (ghost attack)
Notes
Worldbuilding;
Traversing Pusty Swamp
Pust mountains (https://www.reddit.com/r/BehindTheTables/comments/42rm5s/whats_in_the_mountains/) and swamp (https://www.reddit.com/r/BehindTheTables/comments/43c2q8/swamps/)
Evil factions
Neutral factions
hobgoblin characters (could name some captains)
Confederacy military force
Wood elf military force
Sojusz gods/religion
Random dungeons
Traversing Pusty Swamp
Pust mountains (https://www.reddit.com/r/BehindTheTables/comments/42rm5s/whats_in_the_mountains/) and swamp (https://www.reddit.com/r/BehindTheTables/comments/43c2q8/swamps/)
Evil factions
Neutral factions
hobgoblin characters (could name some captains)
Confederacy military force
Wood elf military force
Sojusz gods/religion
Random dungeons
Report Date
22 Aug 2021
Primary Location
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