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The Commerce Guild

The Commerce Guild is a cornerstone of Dwarven society, with roots that extend deep into the past. Its establishment in the Age of Building in 55,000 was a turning point in the history of Dwarven commerce, as it sought to promote cooperation and prosperity among Dwarven merchants and traders. From its humble beginnings, the Commerce Guild has grown into a behemoth of an organization, with chapters in every guild hall across the Dwarven Kingdoms. The influence of the guild is great, and its longevity has allowed it to exercise considerable power over the centuries.   At the heart of the Commerce Guild is a shared belief in the power of commerce to shape the world. The guild recognizes that the exchange of goods and services is the lifeblood of any society, and that trade is a powerful force for both individual and collective prosperity. The guild therefore seeks to promote the interests of merchants and traders across the Dwarven Kingdoms, working to remove barriers to trade and ensure a level playing field for all.   The wealth amassed by the Commerce Guild is staggering, estimated to exceed 700,000,000 Gold Pieces in items, property, and other assets. This wealth is a reflection of the power and influence wielded by the guild, as well as its success in promoting the interests of its members. From its vast network of warehouses and trading posts to its fleet of merchant ships, the Commerce Guild is a force to be reckoned with in the world of Dwarven commerce.   Membership in the Commerce Guild is highly coveted, and the guild's reputation for excellence in commerce is well-known throughout the Dwarven Kingdoms. The guild is thought to have around 40,000 members, all of whom are highly respected in their fields. Membership in the guild is open to all Dwarves who meet certain criteria, such as owning a certain amount of property or demonstrating a certain level of skill in a particular trade.   One of the key functions of the Commerce Guild is to regulate commerce across the Dwarven Kingdoms. This involves setting standards for goods and services, regulating trade practices, and ensuring that all members of the guild adhere to a strict code of ethics. The guild also plays an important role in resolving disputes between merchants and traders, using its considerable resources and influence to ensure that justice is served.   The Commerce Guild is also deeply involved in the politics of the Dwarven Kingdoms. As one of the most powerful organizations in the Dwarven world, the guild is often called upon to provide advice and guidance to the rulers of the Kingdoms. The guild also plays an important role in lobbying for policies that benefit its members, and is often consulted by lawmakers when drafting new legislation.   Despite its considerable wealth and power, the Commerce Guild is not without its critics. Some Dwarves view the guild as an elitist organization that seeks to protect the interests of a privileged few at the expense of the many. Others accuse the guild of monopolizing certain industries and driving up prices. These criticisms are not without merit, but the Commerce Guild maintains that its primary goal is to promote the prosperity of all Dwarves, not just its members.   In the end, the Commerce Guild remains a vital and influential part of Dwarven society. Its longevity and success are a testament to the power of commerce to shape the world, and to the role that Dwarves have played in shaping that world. Whether one sees the Commerce Guild as a force for good or a force for ill, there is no denying its importance in the history and culture of the Dwarven Kingdoms.

Employment

The Commerce Guild employed Dwarves of all professions related to trade and commerce. This included merchants, bankers, moneylenders, artisans, craftsmen, traders, and investors, among others. Within the guild, each member was given a specific role or title based on their area of expertise. For example, some members were responsible for overseeing the transportation of goods, while others were responsible for managing investments or negotiating deals with foreign nations. The Commerce Guild also employed a number of skilled artisans, such as jewelers, metalworkers, and woodworkers, who produced high-quality goods for trade and sale. Additionally, the guild employed a large number of scribes and clerks, who kept detailed records of all transactions and financial dealings. All of these professions worked together to ensure the smooth operation of trade and commerce across the Dwarven Kingdoms.

Culture

The core beliefs of the Commerce Guild are:
  1. Profit is Principle
  2. Stability is Diversity
  3. Knowledge is Wealth
  4. Source Wisely

Public Agenda

The purpose of the Commerce Guild is to promote the learning and undertaking of commercial practices throughout all the Dwarven Kingdoms.

Assets

The Commerce Guild's home is the Greater City of Kedara; they also have stakes in various financial enterprises across the Dwarven Kingdoms, making them the wealthiest Guild.   Their wealth is thought to be in excess of 700,000,000 Gold Pieces.

"Calculate, Negotiate, Prosper"

Founding Date
55000 AB
Type
Guild, Merchant
Alternative Names
The Shop-Masters Guild
Demonym
Merchants
Leader
Leader Title
Related Ranks & Titles

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