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Elderin

Shortly after the Tear Anteus Esteban created a race of wardens to keep the balance of the torn plane, calling them the Elderin. While he exhausted a lot of his magical powers during the spell, the new born race started to settle into Aerion making the distant lands of Anwynn their home. From the later build Ivy Tower they are keeping an eye on every life form and plant.

Elderin Ancestral Traits

Your Elderin heritage manifests in a variety of traits that you share with other kinds of your species.   Ability Score Modifier. You can spend 1 additional point on your physical and 2 additional points on your mental ability scores.   Age. Ageless while under contract with Anteus Esteban, you can only die if killed or when retired from your job. Elderin reach adulthood in their 30-40s.   Height. Elderin are between 5ft. 4in. and 6ft. 4in. tall. Your size is medium.   Speed. Your base walking speed is 30ft.   Languages. You can read and speak Elderspeech.   Shape Shifter. 1/day you can use the spell Shape Shift out of combat to change your form.  

Elderin Cultural Traits

Being the watcher of the lands nature since the creation of Aerion runs in your blood.   Nature Guardian. You can cast one Tier 1 nature path ability once without spending pool points.   Collective Knowledge. Your increasing knowledge of the lands and its inhabitants gives you a bonus to all knowledge skills equal of your proficiency bonus.  
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by Vivian Rentsch
Genetic Descendants
Lifespan
Ageless
Average Height
5ft. 4in. to 6ft. 4in
Geographic Distribution
Related Ethnicities
Discovered by
Skin
Ranging all natural skin colors, some even with a more red, yellow or green tone than normally found in nature. Their faces often have freckles or spotting around the eyes and on the cheekbones. The ears are between elven and deer like.   Hair
Red and brown hues are the most common, but also greens, blues and purples can be found. The colors are mostly a little more natural in saturation and not extremely vivid.   Eyes
A colored sclera with either darker or lighter colored pupils shaped like glowing half-moons.   Horns
The horns of the Elderin take any shape you could find in the animal kingdom and beyond. Their color starts to fade towards their ends and shows a glow instead, which grows and becomes more dominant with age. While most Elderin are born with one pair of horns, with higher age a 2nd or rarely even a 3rd pair might grow. Some of them are spouting leaves and flowers, while other manifest magic orbs near them.

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