Gallin (Ga-lin)

Not every being who turns to good do so from a place of good. Redemption and temperance are both difficult and sacrificial acts. Many destroy themselves trying, and many more give up altogether. Gallin, once known centuries ago as the god of crime, now guides those that seek such benevolent concepts, as a god who has walked and triumphed the very path they seek. Though he rarely speaks and is soft-spoken, he understands that to admit one's own weakness is difficult, but to change is even more so. As such, he is always watching, and always willing to guide those who revere him or his teachings, regardless of their alignment or past actions.
 

Dominions

Redemption and Temperance  

Divine Domains

Knowledge
Life
Light
Redemption  

Divine Symbols & Sigils

Goat head with both Eyes Closed
 

Piety Progression

Piety is a measure of a character's devotion to their faith. It favors those that stay faithful, and curses those that break way from the faith, unless atonement is given. Some examples of how you might earn or lose Piety with this deity can be read below. Note that earning or losing Piety often requires you to have intent doing so (but not always, as per GMs discretion).  

Earning Piety

  • ???
  • ???
  • ???

Losing Piety

  • ???
  • ???
 

Lip Service (3)

You gain Proficiency in the Perception or Religion Skill. If you already have these Proficiencies, you instead gain Proficiency in one Skill or Tool of your choice.

??? (10)

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Church Boon (25)

Your Constitution score increases by 1.

??? (50)

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Social

Contacts & Relations

Prisoners
The Lonely
Monks
Missionaries  

Divine Relationships

Vethys - Sister    
Alignment
Neutral Good   Honorary & Occupational Titles
The Redeemer
The Quiet One   Current Residence
The Heavens   Pronouns
He/Him   Aligned Pantheon
White Pantheon (Purity)
Children

Divine Creature(s)
Goats   Herald of Presence
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