Session 1: Arrival in Isomor Report
General Summary
Our travelers arrive in Isomor and join the Mercenaries' Guild. They meet Sylvester Wild, an officer in the Guild, and the legendary Lydia Marcel, the Guild Master. Upon joining, they are sent to spend one month of mandatory service defending Castleton. After taking a few days to rest and prepare, the team joins a merchant ship heading up river to Castleton. The two-week journey is interrupted halfway through when bandits attack the ship. The adventurers aid the merchant's guards in fighting the bandits and emerge victorious. Having fended off the attack, the party continues on its way and arrive safely in Castleton.
Rewards Granted
17 gold per person.
2 gold in the party coffer.
Character(s) interacted with
Sylvester White, Lucien Braccus, Cybill Monroe, and Lydia Marcel.
Dazé Khymerus
True Neutral Half-Orc (Outlander)
Cleric 6
Cleric 6
58 / 58 HP
STR
18
18
DEX
15
15
CON
17
17
INT
14
14
WIS
18
18
CHA
12
12
Odette (Ode) Thundercrouse
Lawful Good (yuck) Half Orc (Folk Hero)
Bard 5
Bard 5
22 / 22 HP
STR
14
14
DEX
13
13
CON
17
17
INT
10
10
WIS
12
12
CHA
17
17
Gloria Montagnon
Lawful Neutral Human (Hermit)
Monk 5
Monk 5
44 / 44 HP
STR
16
16
DEX
16
16
CON
14
14
INT
11
11
WIS
16
16
CHA
11
11
Seraphina Highhill
Chaotic Neutral Halfling (Noble)
Ranger 7
Ranger 7
35 / 35 HP
STR
12
12
DEX
16
16
CON
11
11
INT
10
10
WIS
14
14
CHA
11
11
Report Date
17 Apr 2021
Primary Location
Secondary Location
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