Zaxi

WFRP4e
Work in progress!
ORC License
Slightly NSFW!
Zaxi was once the capital of Zaxor and has been occupied by its native people, the Zaxori, for a considerable amount of time. As a result of the catastrophe caused by the rune stones, all life in Zaxor was obliterated. The Goth who lived in the forests to the north of Zaxor closely observed what was happening to their neighbours, and only a few months after the calamity, they came to the city of Zaxi to pillage everything. As they were aware of the rune stones and the power-draining effect they had, they rotated in fresh raiding teams every few days. They were also able to get rid of the majority of the city's rune stones by placing a few of them each time in little bags and allowing small flying carriers made of oiled paper and wood to transport them deep into the centre of Zaxi. The city has now been under the control of the Goths for the past century. Over time, an increasing number of Goth pillagers came to stay. The city is now home for over 24,000 people.  
Zaxi-01-Zaxor
 

Infrastructure

All of the roads in Zaxi are paved with enormous square stone tiles; however, the Goth have not performed any maintenance on these roads in decades, and as a result, many of the tiles are cracked or even crumbled, and some of the tiles are completely missing.

Infrastructure

Road Construction: Stone Paved Roads
Main Irrigation: Surge Irrigation
Number of Districts: 10
The sides of each and every street are covered in mounds of dirt, primarily boulders, pieces of wood, and debris that have fallen down from the little wooden homes that are clinging to the formerly majestic stone structures of the Zaxori. Only few use the old network of streets below, for example when larger goods like wooden planks or stone blocks are getting delivered somewhere. Daily life is mostly happening on the many upper levels.  

Architecture

Zaxi - View of the city
Most buildings have been repurposed and modified to the needs of the Goth, but elements of the original design are still visible everywhere: many-story high and slender buildings, narrowing towards their top. The Goth have added wide wooden attachments around their outside and connected them with numerous simple bridges and ropes, allowing travel between buildings without having to drop back to ground level, quite similar to the houses in the woods of their homeland.

Overall Architecture

  • Primary Building Style: Stone
  • Secondary Building Styles: Stone, Clay Lined Fiber, Wooden, and Sun Dried Bricks
  • Aesthetics: Normal
  • Cleanliness: Disorderly
  • Upkeep: Lived-in
 

Resources

Even after a century, the area that surrounds the city still not fully recovered from the power drain that occurred there. The earth has essentially died, and the only way for plants and animals to survive is via the continual addition of new soil and fertiliser.
Trees: Elm (38%), Kauri (28%), Apple Tree (34%)
Stone: Granite, Travertine, Gneiss, Caliche, Slate
Ore & Gems: Tungsten, Turqoise
Cultivated Crops: Sorghum, Triticale, Rye, Hoopvine, Beets, Cabbage, Potato
Livestock: Sheep, Llamas, Camels
The majority of the Goth inhabitants cultivate their own plants and cattle in little gardens that are either located within, on top of, or all around their modest wooden homes. There is no market in Zaxi, everything is selling or most often trading their wares and produce right from their doorstep.  
Zaxi-02-Zaxor
Zaxi by Tillerz using MidJourney
Zaxi - view of the city
A world full of wonders.
Type
Large city
Location under
Population
Total Population: 24502
Primary Race: Goth
General Attitude: Distrustful and Indifferent
Breakdown
  • Children: 7106
  • Adults: 15681
  • Elderly: 1715
  • Ill/Infirm: 2643
  • Known Criminals: 284
  • Urban Population: 21919
  • Rural Population: 2583
 
Social
Government: Oligarchy
Primary religion: Animism
Known Criminals: 348
 
Climate
Biome: Tropical Desert
Avg. Temperature: 24 °C
Avg. Precipitation: 210 mm / year
Avg. Snowfall: None
Seasons: Dry Season, Wet Season

Comments

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Jul 17, 2022 14:59 by Colonel 101

Which goth bands are playing there? Anything to keep the Goths happy little campers.

Jul 17, 2022 16:09 by Tillerz

X-D We'll see. Gonna add some more stuff about the Goth, not sure if in this article or a linked one that's about the species specifically.

Jul 17, 2022 22:07 by Rashkavar

Very nice. One question, though: why were the rune stones disposed of in the depths of the city itself, rather than just sent out to sea? If real world humans are anything to go by, it's pretty easy to fall into the fallacy that the ocean is too vast for even our most hazardous waste to have a significant impact. (If you don't believe me, look up a map of radioactive materials that have been disposed of in the ocean; it's somewhat alarming)

Jul 18, 2022 19:50 by Tillerz

Oh, maybe I should rephrase that. They didn't just throw them to somewhere else inside the city, but into the width of the large desert area in the south, away from the city, using those little flying carriers. :) And in the ocean they would kill all the fish...

Jul 19, 2022 03:43 by Rashkavar

Ahh, ok, that makes more sense. Didn't realize Zaxi was also the desert's name. And yeah, it would kill all the fish, but sometimes people don't think of the obvious repercussions of their mishandling of dangerous substances.

Jul 19, 2022 08:52 by Tillerz

Zaxor is the whole region, Zaxi is the former capital. :) I need to check if I used the correct name each time.

Aug 2, 2022 14:30

Wow quite the details on the numbers ill, criminals, aldults, children....
On a another quote, those Goth are quite the handy oppurtunist, aren't they?

Have a look at my entries for:

-Worldanvils: Institutions of Learning
-Worldanvils: SUMMER CAMP
Aug 2, 2022 15:05 by Tillerz

Sure they are, I mean: who would leave a fully furnished city just sit there? Also the details are from the Nerdbuilding generator. :)

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