Sage, of the Lake Tribe
Sage, of the Lake Tribe CR: 2
STR
10 +0
DEX
12 +1
CON
13 +1
INT
12 +1
WIS
15 +2
CHA
11 +0
Firbolg Magic (1/Day each). Sage can cast Detect Magic and Disguise Self, using Wisdom as her spellcasting ability for them. When she use this version of disguise self, she can seem up to 3 feet shorter than normal. Spellcasting. Sage is a 5th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
- Cantrips (at will): druidcraft, produce flame, shillelagh.
- 1st level (4 slots): cure wounds, entangle, goodberry, thunderwave.
- 2nd level (3 slots): animal messenger, barkskin.
- 3rd level (2 slots): aura of vitality.
Powerful Build. Sage counts as one size larger when determining carrying capacity and the weight she can push, drag, or lift. Speech of Beast and Leaf. Sage has the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of her words, though she has no special ability to understand them in return. She has advantage on all Charisma checks made to influence them.
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5ft., one target. Hit: 1D6 bludgeoning damage, 1D8 bludgeoning damage if wielded with two hands, or 1D8+2 bludgeoning damage with shillelagh. BONUS ACTIONS Hidden Step (2/Day). Sage magically turns invisible until the start of her next turn or until she attacks, makes a damage roll, or forces someone to make a saving throw.
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