Ascetic Warrior

The Ascetic Warriors are underground fighters living within the confines of the land of Appollonia (see Azurites). Some Ascetic warriors started as Appollonian citizens who accepted their psionic nature and removed themselves form Appollonian society, some are devote warriors who migrated to Appollonia to help others in their fight against the tyrannical magocracy. Regardless, Ascetic Warriors are devoted to their cause and will stop at nothing to help those who call for them. Ascetic Warriors have honed their body along with the mind and have developed powerful martial techniques to use in their fight. Ascetic Warriors never build temples of monasteries, instead they teach as they campaigning feeling that there is no greater instructor than threat of death and injury. Ascetic warriors crave adversity; they live for the fight and no one gives them a greater challenge than their ages old foe, the “martial mage - insert paths of power martial artist mage.” A victory against a martial mage is considered the highest achievement.

These mysterious, self-reliant warriors are a force to be reckoned with. They keep their abilities and rituals in strictest secrecy. The Ascetic Warriors employ strange and often foreign fighting techniques, weapons, and customs. They are recognizable by their shaven heads, bare feet (even when crossing burning desert sands), spartan garb, and the tattoo of a Blue dragon on their chests.

Role

The Ascetic Warrior is a mysterious being who generates awe from the peasantry because of their secrecy and rare skill. His martial and mental prowess coupled with his quiet, self-reliant nature make him an unfathomable adversary.

Distinctive Appearance

None

Special Benefits

The Ascetic Warrior is able to learn and train “Tao's Dragon" (Choy-Li-Fut Kung Fu) as if he were a single class fighter. Ascetic Warriors train this martial art exclusively.

Ascetic Warriors are immune to scrying (from hermetic "mage" magic). They can conceal others (1 person every two levels; duration is 24 hours) as well.

Special Hindrances

Ascetic Warriors never wear armor, as it goes against their code of self-reliance.

As mentioned above, the Ascetic Warrior must use half his weapon proficiencies, including any bonus proficiencies due to high Intelligence, on recommended weapons or unarmed combat skills.

The Ascetic Warrior must donate all excess starting money and all monies gained, beyond normal living expenses, to his order or to needy recipients.

He may keep one of each type of magical item that he is able to use by his class and kit (i.e., one ring, one wand, one weapon, etc., but no armor), and must donate all others that are his share of treasure to his order or to the needy. The “needy” mentioned above never refers to other PCs, not even other PC members of the Ascetic Warrior’s order.

Class

Psion

Attribute Requirements

Constitution 12, Dexterity 13

Barred Beliefs

None

Race Requirement

Only humans may become Ascetic Warriors.

Bonus Weapon Proficiencies

None

Required Weapon Proficiencies

At least half of the weapons chosen must be from the following list: ‘Pa-Kua’ Spear, ‘Willow Leaf Double’ Sword, ‘Eighteen’ Staff

Recommended Weapon Proficiencies

None

Barred Weapon Proficiencies

None

Bonus Non-Weapon Proficiencies

Reading/Writing

Recommended Non-Weapon Proficiencies

Harness Subconscious, Meditative Focus, Religion, Blind-Fighting, Endurance, Running

Equipment

Ascetic Warriors typically keep only what they can carry. They may use any weapon, but prefer to stay to those within their skill set.

Wealth Options

As per normal, but she cannot keep any excess monies as noted above.

Homeland Terrain

None

Economic System

None

Recommended Discipline(s)

No particular disciplines are favored by Ascetic Warriors.

Recommended Devotion(s)

Combat Mind, Adrenaline Control, Body Control, Body Equilibrium, Enhanced Strength, Heightened Senses, Immovability, Catfall, Mind Over Body, Mind Bar, Astral Projection, Martial Trance, Danger Sense, all Telepathic attack modes.

Recommended Science(s)

Aura Sight, Telekinesis, Project Force

Barred Discipline(s)

None


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