Khurm
Goblin King
from Fighter's Challenge II
Khurm the Goblin King
Khurm is a large Goblin (hp 7), though not as strong as in his prime. He once fought as well as a hobgoblin, but now is equivalent to a Goblin (use the statistics on page 6) though he has an Intelli-gence of 12 and a Wisdom of 13. He maintains his position through shrewd manipulation and intriguing.
His single magic item is a dagger +1, +3 vs. lycanthropes; he carries this dagger on him at all times. The PC may have a chance to take it, if he can grapple Khurm during his escape attempt.
Children
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