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Ellinore

Creature Capacity 20 crew, 10 passengers
Cargo Capacity 100 tons
Travel Pace 5 1/2 miles per hour (132 miles per day)
  STR 20 (+5) DEX 7 (−2) CON 17 (+3) INT 0 WIS 0 CHA 0
Damage Immunities poison, psychic Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
  Hull
Armor Class 15
Hit Points 300 (damage threshold 15)
  Control: Helm
Armor Class 18
Hit Points 50
Move up to the speed of its sails, with one 90-degree turn. If the helm is destroyed, the ship can’t turn.
  Movement: Sails
Armor Class 12
Hit Points 100; –5 ft. speed per 25 damage taken
Locomotion (water) sails,
speed 45 ft per round.; 15 ft. while sailing into the wind;
60 ft. while sailing with the wind

Propulsion

Sails. The ship has 1 60-foot-tall mast and a 40-foot-tall mast with sails to catch the wind and oars on the lower deck for rowing   Required crew"
Five officers: Captian, a first mate, a bosun, a quartermaster, and a cook 20 sailors

Hangars & docked vessels

Ceilings. The ceilings in the lower deck, holds, and cabins are 8 feet high with 6-foot-high doorways.
Designation
Ellinore
Owning Organization
Current location
Length
65 ft x 20 ft
Speed
5 1/2 miles per hour (132 miles per day)
Complement / Crew
5 Officers / 20 crew
Cargo & Passenger Capacity
100 tons / 10 passengers

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