The Tower Hourglass

Design

The Tower Hourglass is a massive cylindrical room that is 50 feet in radius and is 120 feet tall. The room is almost entirely empty except for a 20 feet tall 10 feet wide floating golden hourglass which is the core of the room's control over time. The rest of the room is a very well lit up technical room with gold and platinum inlays, metallic gears and different small mechanism which all work together to enhance and maintain the objective of the room. There are also three arches in the room that leads to other room, but there are many arches that leads to the room without a method back from within the Tower Hourglass.

Entries

The Tower Hourglass has three arches in it. Only one of them is an exit into another room while the two others work only as entries from other rooms.

Denizens

The only entity within the Tower Hourglass is Acanit who is the keeper of time within the Tower of Wonder. His job is to maintain the tower's timeline and move the tower when it is time for the tower to connect with a Tower Anchor on the prime material plane or when Traberion hails the tower. He is both the keeper and operator over the hourglass but also its keeper and will fight any intruder who threatens it to the death, he is also assigned to test the might of any intruder and has in his time protecting the Tower killed many who failed his test.

Special Properties

The Tower Hourglass has the power to control the time within the Tower of Wonder and all its connected rooms. This power allows the Tower of Wonder to operate at a different time than the rest of the planes and especially the prime material plane. It has many moduses which it can switch between for different occasions. Traberion has used this ability to either jump forward in time by making an hour within the tower of wonder a day in the prime material plane, but the most used ability is the opposite. Making one day within the Tower of Wonder an hour in the prime material plane.
Type
Room, Tower, Clock
Parent Location
Connected Rooms

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