The Coven of Adressyll
I usually have advice about how to survive different monsters you could encounter in the wilds, but I only have one for the witches of Adressyll: don't encounter them. Val Mortan, guide to the dark lands of Amaanturis
A Mother-Witch of the Coven
Mother-Witches look more humanoid than their Sister-Witch underlings, and tend to be the final evolution of the beings, once they have acquired enough years and experience. They are also considerably more powerful, capable of petrifying an entire region in one stare, as well as far smarter, which makes them the de facto leaders of the Coven.
A Sister-Witch
Close to evolution, Sister-Witches tend to have more humanoid feature and lose their distorted jaw, but haven't gained yet the characteristic red eyes, blood tattoos and Arcanic gems. They tend to frighten strangers more, which is one of the reasons they are also used as patrollers to spook potential agressors away from the Coven.
Over time, they have mostly become a boogyman to scare children into sleeping, for fear of being turned to stone by witches.
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