28.0 -

Find themselves in Vira's Rest.   Asriy naps because omg wtf this is too much.   Party sneakily extracts Vand's heart from Vira's spear and returns the spear.   Sil'Ferrous takes Vand's heart.   Asriya wakes and contacts Junaer Drammen to ask for a n extraction.   They descend, passing paintings on the stark white walls. Less painted, more stained? it's very flush to the wall, no extra texture. Note that most of the images contain reptilian eyes watching from the earth and sky.  
  • A clash of Vira landing a blow and receiving one from an enormous gold dragon.
  • A distance attack against a white dragon that looks to be bleeding and falling atop a very tall light-grey mountain.
  • A scene very familiar to Sil'Ferrous; a swamp with drooping trees in the foreground and Vira, Zaru, and Dolgos (staff now tipped in glowing red) surrounding and striking down a huge black dragon.
  • Battle atop an obsidian mountain, dolgos casting a huge protective dome with one hand and with his staff stabbing straight into the heart of a huge red dragon.
  • An assault on a blue dragon, vira guiding others on ropes pulling it down (doesn't seem to be holding it) while Zaru (green orb now embedded in greatsword) is leaping through the air to land the blow. (they do not manage to get the heart before the Himmelafs)
  • Vira plunging her spear into the chest of the green dragon, generals fighting off plant creatures and elementals.
  • Vira (spear now adorned with a oblong blue gem) and generals leading the charge into the jungle with a green dragon looming in the trees.
  • Vira standing victorious, spear raised and holding a blue oblong sphere in her other hand.
  • Vira and a huge bronze dragon locked in combat.
  • Them marching across the sand to the ocean with a larger following, facing down a chaotic swirl of the elements.
  • Vira and Zaru (elf, long white hair, greatsword, no great armor like he has now), Etanro (tabaxi, lots of white fur, parchment and scroll in hand), and Dolgos (triton, staff in hand) united together under her spear.
  Simple wooden door that leads to the convocation chamber. It's empty, save for an average height man in a heavier coat. He's by the door. Nods and leads them out.  
  DC 20 Sanity check  
  • success = Wherever she thought of going
  • failure = roll 1d6
    1. Mist Glen, Ånd's shrine.
    2. Vindoars
    3. Svartgrube
    4. Vira's Rest
    5. Riner Is
    6. Kvelsti, right in front of her sister

Plot points/Scenes

Level to 7

 
 

Current Day

  Water Cycle Day 1, around noon.  
 

The Plan

  They need to escape. Portal, or docks (north or south, south docks are typically way busier)   They will run into those merchants from before, but what can the merchants truly offer?   sand and lithe female tabaxi (Flower of Ivory (Ivory)), tanned dark haired male elf (Rish), tanned skinny black haired male elf (Yasmah)(friendly towards them), and male halfling (Flynrich)   Maelstrom Avenger, on the way to Himmgulhavon   Taskmaster and Altruist Marco arrest Sil'Ferrous   Taskmaster Thomas arrests Killith.   Magister Kai comes into try and interrogate them.   They escape, Kallista letting them know Holg was already on a ship. 3.5g. 1.8 paid upfront.

Backdrops

Locations



Cover image: by holyflpncows

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