BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

The Conduit of Chaos' Chronicle

  • 1575 A.B.

    12 Marpal
    1578 A.B.

    17 Gortam

    The Sundering
    Disbandment

    When Emperor Galvren Nicholan III died, the six kings revolted, and over a war that lasted about two months, the young heir to the empire had fallen in battle, and the Empire of Fesden was no more, leaving only the seven kingdoms with no official bond between them.

    Additional timelines
  • 1578 A.B.

    31 Teltal

    King Batem's trials are completed
    Life, Achievement/ Win

    The Conduit of Chaos came to Heazim, answering the call of King Batem, and they completed the trials that he had established.

    Additional timelines
  • 1578 A.B.

    34 Teltal 12:00

    The Second deal with Annabelle
    Diplomatic action

    The Conduit of Chaos visited Annabelle on behalf of King Mukhtar Batem of Saball.

  • 1578 A.B.

    1 Sessam 14:00

    The Slaying of King Mukhtar Batem
    Revolution

    While hosting a parade in The Conduit of Chaos' honor after the Festival of the Harbingers, Abdul Shehadeh rose up with some followers, and slew the king of Saball, marking the beginning of a time of chaos.

  • 1578 A.B.

    1 Sessam 15:00

    Invasion of Gelrick
    Military action

    Seeing the new weakness of Gelrick due to The Sundering, and wanting the resources at the Former Fesden Empire's disposal, the nations of Kapukan and Senendial put aside their differences and join forces to invade Gelrick.

    Additional timelines
  • 1578 A.B.

    17 Sessam 07:00
    1578 A.B.

    17 Sessam 08:00

    The Rescue
    Life, Relocation

    Thorkin and Igni utilized their new door on The Endless Road to Heazim to save Dimsyl and her family, as well as seven others, and bring them to Shaduit.

    Session Report
    Read Session Report
    Location
    Heazim
  • 1578 A.B.

    1 Fellal 05:00
    1578 A.B.

    1 Fellal 19:00

    The Meeting of the 12 Tribes of The Lurkwood
    Political event

    During this meeting, the chiefs of all 12 tribes, as well as a few significant individuals convened to discuss a letter than had come to them asking for their help in repelling the outside forces from Gelrick.

    Location
    The Lurkwood
    Additional timelines