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Kaldr High Council

The Kaldr High Council is the main ruling body of the Republic of Kaldr and oversees all major functions.   The council can consist of seven masters each assigned a domain of responsibility: Development, Arcana, Law, Commerce, Information, Defense, and War if needed.  

Positions

  • Development: Oversees all major construction and renovation within the major cities.
  • Arcana: Keeps vigil over the lawful use of magics within Kaldr, matters beyond the mundane.
  • Law: Enforces the law from within the Watchful Hall, serving as High Judge on grand matters of the court, approving any exalted amendments, and managing the smaller courts across the land.
  • Commerce: Maintains the economy, good trade relations, and watches over the treasury.
  • Information: Oversees foreign diplomacy and maintains a well-developed network of spies and informants.
  • Defense: Head of the Peacekeepers, maintains order and peace within the city and sometimes beyond. Leadership of military might is assigned to the Master of Defense in times of peace.
  • War: A temporary position, takes charge of all warfare and strategic decisions during times of severe strife and impending conflict.

Current Members

  • Master of Development: Hearthmaker
  • Master of Arcana: Arcanist
  • Master of Law: Arbiter
  • Master of Commerce: Coinmistress
  • Master of Information: Seeker
  • Master of Defense: Guardian
  • Master of War: vacant
Type
Political, Faction / Party
Capital
Parent Organization

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