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Horn Hall

An imposing fortress situated on a rugged cliff next to a wide, lazy river. The hall is surrounded by manor houses that pay fealty to the ruling Ba'al in exchange for military protection from humanoids to the east and banditry along the Coastal Trail. The ruling Ba'al Charleston Whitmire is known as a petty, vindictive, and tyrannical man.

Demographics

95% human, 5% all else.

Government

Feudal, with less than 10% of the population living in the Hall proper. The remainder are scattered about on manor houses, with 20 to 30 people per house. There are around 100 manor estates with 20% of them being unoccupied for whatever reason. The laws are enforced haphazardly.

Defences

A standing militia based in Horn Hall that patrols the manor estates in roving patrols. These patrols are infrequent and inadequate.

Industry & Trade

Situated close to the Coastal Trail, it enjoys commerce north and south selling its foodstuffs. Also, it does a lively trade through Barmouth, shipping goods to other ports on the Cerulean Sea.

Infrastructure

Due to the Diadose River being so accessible, many manor houses are adjacent to it and use it for irrigation, travel, and hydro-power for mills.

Assets

The area is known primarily for wheat, but also other grain crops and some root crops. There are frequent festivals during the growing season and the area is known for its skilled musicians.

Guilds and Factions

An alliance of manor lords manages a Craft Guild to handle the ruling of the manor estates.

History

Founded as a log fortress by Ralf Whitmire after the Hellscream War as part of the Advent Hegemony. Over time land was cleared, manor houses were built, and the city grew into a feudal state. The original fortress by the river was abandoned and the new structure was built atop a nearby crag that overlooks the manor estates.

Geography

Mostly rolling hills west and south of the Horn Hills, with hillocky regions and gulleys. The terrain is more rugged as it nears the Hall where it is situated in sharp foothills.
Alternative Name(s)
Rat Hall
Type
Large town
Population
2805
Inhabitant Demonym
Horn Hallers
Owner/Ruler
Owning Organization
Characters in Location

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