Corpse-Walker's Inner Council - Marrow
Though you don't know it, you give your life to a great cause. Be grateful that we take it.The darkness holds many secrets; the Corpse-Walker Marrow intends to find them all. Marrow is the oldest and most established member of the Corpse-Walkers inner council, the first disciple of its founder. He was the first Exterreri and has mastered the art of their criminal enterprise. A cunning, patient man, Marrow balances the demands of the Corpse-Walkers and the mystical path set out by his teacher. No matter where it leads, Marrow intends to see it through - no matter the sacrifice. Rumored to be over two hundred years old, Marrow is second only to Three-Skull in thaumaturgical prowess and second only to Grandmother Death in worldly power. He wears the mask of a featureless skull, polished and smoothed down to a bleak gleam. Whispers say that thaumaturgical mutations have since fused his own face to the mask - one of many myths that surround Marrow.
The greater the mystery, the more must be sacrificed.Marrow controls a sizable criminal fief in Mharaji, with interests in almost every part of the city. It is a well-structured and well-organized enterprise, dabbling in nearly every sort of crime and taxing the ones they don't. Everything from prostitution to gambling takes place beneath Marrow's administration, with a series of populist cults being his latest venture. His Bones are carefully directed to their tasks and Marrow decides all enterprise, a fault that makes his part of the syndicate slow to react to shifting trends.
Much of his success comes from Marrow's uncanny ability to judge character and pick the right person for the task. His underlings find themselves assigned to asks they did not even know would suit them and talents they didn't know they had. As a result, his Reapers and Bones view him as an almost mythical figure, infallible and immortal.
Though usually even-handed, those who truly irritate the Exterreri find that his vengeance can be well out proportion to the offense.
Among the Dead
The other Exterreri respect Marrow, even if grudgingly. They also underestimate him, thinking that Marrow is a creature of his teacher and bound to the Corpse-Walker. They are wrong. To Marrow, the Corpse-Walkers are nothing but a means to an end. A tool to be used and sacrificed if requited. Marrow would see the Corpse-Walkers burn if it gave him what he needed, and the other Exterreri may discover that all too late.
As his one-time disciple and friend, it is Marrow who tends to the Eater-of-Dead and feeds the creature what it needs. The other mistake it for sentimentality, unaware of what Marrow truly does to the abomination.
The Corpse-Walkers Criminals and mystics, the Corpse-Walkers is a criminal syndicate fueled by dread and the powers wielded by their inner council. They leave the bodies of the slain at the doorstep of their relatives, still speaking the will of their slayers. They are feared even by other criminal gangs as dark and wretched; this fear is the weapon they've wielded to carve out an empire of sin. Read More About The Corpse-Walkers
The Inner Council
Children
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