Folk Lore 13: "Bogey Men"

... if you must travel by night, avoid the gaze of those who lurk within the abyss!

He knew it was too late.

The Mystic's Lantern guided him through the lonely, sepuchral night.

All the while, in his plodding advance through chilly mud, he couldn't ignore the feeling that he was being watched.

Somewhere in this mangrove marsh, he had to find a dry shelter. His mother's voice repeated in his mind the old songs and tales of those lurkers in the dark.

Shuddering, her admonitions echoed in his ears as vapors concealed his passage.
— a wanderer in the night
In the Ancient lands of forever frost, Proto-Humans huddled around camp fires and spoke of red-eyed shadow-men. Before the advent of recorded History, they shared their oral traditions in trembling voices, warning of figures that watched from the periphery and stalked those who traveled or slept by the wilds at night.
Early Archivists of the Arcanum preserved these accounts in Ice Cores as panic rippled through generations. Myst & Myth Folk Archivists uncovered connections between these stories and the rise of the Bogey Men; creatures that not only abduct the body of their victims but also their Soul. Their appearances caused hysteria.

Splashing, he leapt at another shadow! Curses! he thought, kicking at the cold marsh. I've entered this lost land and have become a lost man!

As he wandered deeper into the mangroves, the familiar sounds of the marsh vanished with the winter mists. Then, there was the insidious whistling of the wind. Am I going to die here?
— a wanderer in the night

Origin & Significance

Theories of the Bogey Men were often explained as "haunts" or minor illusions of the minds; an hallucination of fear, leading to the myths used to caution children and inform their parents of perils unknown. Yet there were often enough strange encounters.

The first mention of Bogey Men was found in Broalagan, once an Ancient lagoon and Early Cultural hub. This reference is the first given to Folk Archivists by a Proto-Human:
"Loud sound... all around... the bleeding eye...
Of the Bogey Men... the following eyes will find you... Watching from darkness! Do not sleep nor turn your eye! Travel not at night!"
— excerpt, the Ice Core Account of Bogey Man

This encounter became well-known with several variations, giving Archivists vital clues to the Bogey Men mystery. A subtle link between this testimony and Folk Lore would not be revealed until later Eras of the Ice Age.

Fatal Accounts of Bogey Men

Proof of the Bogey Men


After the incident that caused wide-spread panic amongst Early Cultures, for hundreds of years, the term "Bogey Men" came to refer to those who lived in the tidal lowlands, giving rise to Tribes of Proto-Human with the family name, "Bogey", which became associated with trickery, of the mind or darkness. Songs and cultural adaptations kept the phrase alive as strange murmors from the villages persisted. Within centuries, new casualty reports revived the common fear of the lurkers in the night.

Victims of the Bogey Men


Travelers vanished or a family would awaken to find their youngest missing, their bedding undisturbed. Many were found to be descendants of the Proto-Human that first spread the initial panic; those of the Bogey Tribe. The common link between disappearances involved a claim to have witnessed red-eyed shadow men. Inevitably, bodies were found with their eyes violently removed as if in ritual sacrifice. Diviners were asked to commune with the spirits of the deceased, but their spirits were no longer bound to Source, adding to the malevolence and the mystery behind the Bogey Men.

Annihilated husks, the bodies were no longer contained to only Proto-Humans. Aelves and Buniru also made claims of finding cadavers in similar states. New rituals emerged for the purposes of consecrating these corpses as superstitions about their nature gave rise to theories of spirit possessions and reanimation through Necromancy.

Intrepid Archivists and Diviners continued to pursue the mystery of the Bogey Men, leading to new legends and advances in Spell-Craft.

Protection from the Bogey Men

Light Spells, such as Ghostflame, were thought to serve as a protective ward against the Bogey Men. Special talismans and Magical Lanterns were crafted, said to repulse the gaze of the Bogey Men. Travelers armed themselves with weapons when traveling at night; yet for all these advances, victims of the Bogey Men still appeared around the fringes of the marshlands. This distinction led to the research which shined light on the Bogey Men mystery.
 

He shook his head defiantly. Just the wind! Yet as he ventured deeper into the shadowed mangroves, the whistling grew shrill, unnatural.

He emerged into a moonlit treeline clearing, their branches bowing under some unseen force or weight. Then, he felt it: There is no wind!

Terror twisted his gut as he whirled around, but the whistling became a high-pitched ringing in his ears. From the abyss, something stirred. Eyes, dead and red, blinked to life from the shadows- watching, waiting for him to make his move.

— a wanderer in the night

Mythos & Culture

Proto-Humans spread the stories of the Bogey Men to their relatives, describing the haunting shapes that seemed to peer into their nightly dreams. Stories such as these were often suspicious fears that resulted from these recounts, while others who described similar events vanished days or weeks later. Bogey Men appear in the oral traditions and cave paintings of Proto-Humans and other Early Cultures, but it was discovered to have an eeriely similar link to another story held by the Mythos Folk: the Record of Magwal the Kinslayer.
The word "Kinslayer" is known as "Kynreev", and is reserved for brutal criminals. This is due to the atrocious acts committed by the Mythos Folk Clans of the Kynreev. Their patron chief, Magwal Kynreev, was truly known as a ferocious monster who had a hideous and grotesque obsession.

The depraved individual was known as a ruthless manhunter who was put to death in an obscene ritual, scattering his Clan. Yet his foul legacy would continue well beyond his assumed death.

Record of Magwal the Kinslayer

Life & Death of Magwal Kynreev

The Kynreev Mythos Folk were a united group of Mystomythians who practiced the dark arts of diablerie and cannibalism common to Early Cultural Visceramancers. Magwal was their patron chief, leading their Tribe, formed of conquered survivors and sadist conscripts, into many skirmishes against their brethren in the Mystomythian Empire who were beginning to scrutinize these practices.

Though it is slight, Magwal was remarked to have once been loyal to the Mystomythian Empire. It is unclear what had occured to drive him to the brinks of madness, but a theory is that even though he was a keen hunter of enemies to the Mystomythian Expanse, his habit of collecting trophies from his targets was a warning sign of his Discipline as a dread Visceramancer and Binder.

Magwal was known for a brutal tactic he used against his enemies, often attacking and collecting their eyes. If his victims lived, they spent the rest of their lives blinded, unable to fully describe Magwal's horrors. When he was finally captured, he would reveal to have slain and kidnapped over 200 Mystomythians alone, carrying a total of 88 eyes on various fetishes. Magwal was executed by the grieving members of the victims' families, who created this torment for him; they stoned him to death in a ritual known as "Beskatsik".

First, if the guilty has horns, they are broken. The executioner then buries the guilty to their waist and ties them to a pole at an angle facing the sun. With the guilty's head and chest pinned toward the open sky, representatives of the victims and other offended hurl frozen turds and chunks of ice, glass, and stone at the guilty. If the guilty has not died by the time the frozen feces begins to melt, then they are flipped over, stabbed three times, and left to bleed in the muck as those who will urinate over the guilty. The followers of Magwal were buried beneath him in the furious hail or were scattered into the Wilds.

Abandoned, none knew of the disease nor foul enchantments festering within Magwal.
 

It was the haunting of the intensifying wind and their malevolent eyes that caused him to panic, running through the trees!

Scarlet, pupiless- soulless! Bearing down on him with the weight of their gaze, floating at his peripheral, just out of reach of revealing their true and hideous forms. One foot fell over the other in a his mad beat through the frozen marshes.

The eyes in the dark peered through him with a hunter's precision, waiting for their chance to strike him down. But, it never came.

As his path came to a cliff of snow, he held the Mystic's Lantern above him and his fear-addled mind uttered, as he bellowed like a beast! Two by two, the red eyes scattered at the light's edge.

A moment to catch his breath was all he could muster before a new, burning dread of something evil and malevolent watched him- not from the direction he had came, but from above. Trembling, he dared to gaze skywards.
— a wanderer in the night

Legacy & Legends

When Archivists discovered the unsettling connection between the Bogey Men sightings and the account of the Kynreev, Magwal's burial site was investigated.

Archivists arrived to find a desolate pit filled with living darkness. At the approach of their Mystic Lantern's light, the shadows scattered. It is believed that the Bogey Men are the shades of the slain; the red glow from their eye sockets is the malice of their progenitor.

Bogey in the Dark

Banished by a young Deity, Magwal was no more; in his place, a new evil rose from beyond the grave to lead the Bogey Men.

Myth of the Bogey Men

They prowl the swamps, bogs, and other wetlands. During the day, they are said to join the larger shadow of their master; at night, they hunt the living.

Do not look a Bogey Men in the eyes- it is believed that to look a Bogey Men directly in the eyes will invite their curse. Even slaying the Bogey Men isn't enough; once the curse is active, all Bogey Men will know the victim. Once sighted, the master will never forget, sending his apparitions to claim them.
Physically, Bogey Men can only travel to the edge of the wetlands. Bogey Men relentlessly pursue, but they only travel past the marsh once they've peered into a victim's eyes. They appear at the foot of a sleeper before dragging them into the night.

Hauntingly, it is believed that the curse of the Bogey Men is a generational curse, affecting their descendants. Night haunts and terrors are still attributed to the Bogey Men, who spread panic for their masters.
 

Mogval of Ten Calamities

Magwal the Giant

Magwal had contracted Titanothage- a disease that deccelerates aging but accelerates rapid, mutated growth. His burial site had become the disgusting and fetid swamp of a Giant Folk. Yet the wounds that were inflicted upon Magwal left him in terrible agony. Magwal was obsessed with eyes- including his own. One was destroyed in the Beskatsik, driving his anguish as a lamenting Giant. For a few hundred years, wailing could be heard from the lagoons beyond the rivers of Broalagan where he would occasionally venture from his burial grave to hunt.

This region beyond Broalagan became known as "Mogval" or "Cursed Land". It was said to have a repulsive odor- even when the wind was still. Even after Divine Intervention.

In the Giant Slayer's Chronicles of the Arcanum, there is a brief reference to Mogval as a destination but also as an adversary.
Brigith the Maiden had come to remove Mogval, but at the threshold of her cleansing ritual, a fell spell of dark slumber was cast upon her. When she awoke, Mogval had vanished, leaving behind the lost souls of those she found within her dreams. Those souls found peace within the nearby trees, offering their flaming fruit as a token of protection against darkness.
~ "Giant Slayer's Chronicle 14: Brigith the Maiden", Folk Lore

Mogval, Titan of Calamities

Brigith the Maiden failed to seal Magwal the Giant due to the intervention of the Eidolon, Vyrnash the Dreaming. A hideous entity who watches over nightmares, Vyrnash stole Magwal and the land from destruction, according to a pact made when Magwal was a Binder. Stuck in a state of superposition, Magwal the Giant died, reborn as Mogval the Titan.
He and his land lingered- neither a part of the living world nor a part of spiritual dimensions. It is believed that the land and beast of Mogval appears in dark, desolate marshes where his appearance releases disease and floods upon the land. Mogval has many servants; of those, the Bogey Men collect lost souls in the marshes to deliver unto Mogval, who grants them to Vyrnash.

Mogval appears as a frightening cyclopean Titan, whose red eyes and teeth are unnaturally sharp. The red-eye rolls around an empty socket that glows with a ghastly red light; these lights come from individual eyes, stolen from Mogval's victims. Corpses lacking eyes still appear in many marsh-related disappearances that are often attributed to either Mogval or his Bogey Men.

Mogval the Titan


He never stopped running from the image burned within his mind- of the evil creature whose eye burned like a red sun on the dark canvas of night. As it descended forwards, the ring of red-eyes glinting at the light's edge blinked as it reached for his eyes with long, twisted talons.

He awoke, drenched in sweat. Another restless night- how many must he endure before he finally found rest from the events of that night?

He had warned everyone of what he had seen, and yet, he didn't feel safe. From beyond, he knew; they watched him, the uneasy, sickening feeling never fleeing from the darkness within his mind.
— a wanderer awakens

Content Warning
Watchers at the Thresholds

The Light will Save You


Mythologia

Found in Ice Core


A Relic of Magical Ice that can hold memories captured in ice, light and sound! Learn more at Ice Core!

Origins
Varied
Epoch
Mythic Epoch
Region
Mystomythia
Established
Ice Age
Conservation
Chronicled
    Discovery
    Broalagan, TBD

Legendarium

Classified
Legend
Constructed
Publication
Related Myths
Ghostflame Trees
Distribution
Oral Tradition
Demographic
Folk, Proto
EX- Legends Brigith the Maiden
Art History
  • N/A
Alt History
  • Moral: Travel by night is perilous.

References


Author Bio
Hello! My name is "Myth Cross"- enthusiast of Art, Music, Games, & Stories; an aspiring Game Dev, Writer & World- Builder! I've made these my Life's passion!

My mission is to write enchanting and compelling Stories that people can interact with!

Epic Sagas! Living through Love & Experience!

"Arc Sagas" is my 1st Step towards those Goals!

This is a Legacy Project that has seen over 10 years of development! Progress on the Video Game led me to seek World Anvil as a Platform! Now, I spend much of my time developing content and expanding the setting here! You're invited to join along! I'm always happy to meet new Writers & World-Builders!

I'm the Founder of "Story-Teller's Circle"- a Discord server specialized and dedicated to a vibrant & inspiring community of self-driven WA Writers & World-Builders! We support each other's goals and celebrate the milestones of our fellow Authors, encourage others to share their work, to seek publishing and promotional opportunities, and otherwise provide a safe, friendly environment for developing ideas & embracing your own talents!

"Story-Teller's Circle" is dedicated to fostering the next Generation of Fantasy Writers, right here on World Anvil! Discover new Worlds, expand your Horizons, and make a new friend! Share your experience and enrich others! This is the essence of the Story-Teller's dynamic! We are not a Chapter of WA, despite the rumors- so anyone can join!

MYTH X

Comments

Author's Notes

Ok. I'm not going to sugar coat it- not only has this been one of the most visceral Articles that I've written, but it has also been one of the most difficult. I'm not sure I hit my mark on this one, but otherwise, it is done!

So, this one was hard, as I have a personal fear of losing my eyesight and I also have the occasional night terror. Did I intend to blend these two into one thing? No. The idea was to write an Article that combined the Prompts, "Eye+Predator".

This is the 2nd Article for Spooktober 24! I've decided 10 Articles will feature the "Ten Titans of Calamities"- effectively, the Ancient Kaiju of Arc Sagas. Eventually, as the Ages continue to progress, we'll see less evil Giants and Titans, but in this primordial world, it is quite terrifying!

As a side note, the "Folk Lore" series of Articles refer to a collection of Folk stories from the Arcanum. While I settled on the number 13 here, you know, because of the associations, I'll probably change this minor detail later. Thanks for reading!

I'll see you in the next Article! Keep it Spooky! : D

MYTH X


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Oct 10, 2024 20:57

I loved this article! Very good work!

Oct 10, 2024 21:34 by Myth Cross

Thank you, Demon! I'm super happy you enjoyed this one! : D

MYTH X

Tell me stories! Here's your Ticket to the World of Arc Sagas!