Errakir
Orphaned at the age of just 3 years old, Errakir was taken in by a lonely hunter named Arnall. Through the teachings on silent hunting and trapping, Errakir learned quickly how to mask his presence and skillfully track his prey. (On his 22nd Name day) Arnall confronted Errakir, explaining that it was time for him to spread his wings and begin his own journey. Using the skills he acquired through years, he quickly found himself working for nobles as a bounty hunter and assassin. Errakir spends most of his days traveling from place to place in search of paying customers. Sulking in the corners of taverns or out of sight completely.
Physical Description
Special abilities
With a rudimentary study of the arcane, Errakir has learned to channel magic through his blade using a variety of combat-focused spells.
Mental characteristics
Employment
Considered a contract mercenary or assassin for hire, Errakir is most often in the employ of whoever can pay him the most gold.
Mental Trauma
His rough childhood led to immense emotional trauma and mild a psychosis, but he found solace with Arnall. Memories of the somber old man keep the trauma from raking at his sanity and the side-effects at bay.
Morality & Philosophy
While he gives off a dark, brooding vibe, Errakir enjoys telling stories to pass the time. He has a soft spot for orphans and refuses to allow them to be mistreated. Yet to fail a contract, he considers himself a man of precise planning and will do whatever it takes to get a job done in an expeditious manner. Former "allies" have stabbed him in the back before and this has caused him to become wary of potential friends.
Personality Characteristics
Vices & Personality flaws
While skilled with a blade and athletic, Errakir's hands are shaky and negatively affects his marksmanship, leading him to pursue mostly melee forms of combat.
Social
Contacts & Relations
Friendly Relations
Arnall
A tall, burly, older man who took Errakir in at a young age and raised him. He lives in a forest, residing in a modest hut where Errakir spent time as a child helping around the house and doing woodwork. Arnall is intimidating, but is a loyal man with a kind heart.Vorrigan
An outcast among Dhampir, Vorrigan once belonged to the Coven of Diph, but was exiled due to his inability to conform to social norms. In return for food, coin, and occasionally hallucinogens, Vorrigan is willing to provide information to Errakir if he has it. When a rendezvous is planned, Vorrigan can be summoned forth by arriving at the location specified by the dhampir and blowing a small, high-pitched whisle that Errakir keeps on his person. Vorrigan does not venture into the public as he stays in his grotesque bat-form, which is one of many reasons he was exiled from the court.Hostile Relations
Coven of Des
For fulfilling assassination and theft contracts against members of the coven, Errakir has earned their ire. Vorrigan, Errakir's information broker, despises the Des for reasons unknown and appreciates Errakir's... hostile nature towards them.Remove these ads. Join the Worldbuilders Guild
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