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Tar Valoc

After following Ivangelo's intuition one day while traveling through overgrowth on a narrow trail in the The Green Way, they emerge from the thick brush on an all but forgotten path that was lost to time. Following this path through a sheltered forest gully, are the ruins of an old Dwarven barrow called Tar Valoc, created and resided by members of house Karost, according to the inscribed statue at the front. These ruins are but a skeleton of remains showing extensive damage and weathering, its likely they existed pre-calamity.
  Upon entering, the party is soon attacked by skeletons and zombies that occupy the barrow. Movement is difficult, it is dark and most of the ruin is dilapidated. Progressing through certain sections requires the party to use their shovel, crowbar or mason's tools to clear out rubble and debris. Ivangelo also uses his stonecunning as a dwarf, and with the help of his friends, discovers secret false wall passages operated by a lever disguised as a torch sconce. As more rooms and passageways are revealed, so are more skeletons and zombies, which are dispatched effectively by the party. Clearing these rooms yields a sarcophagus and a chest full of treasure and magical items.
 
Type
Barrow / Burial ground
Parent Location
Related Report (Primary Locations)

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