Combat Unit Conditions
Combat units have many conditions, both positive and negative that can be afflicted upon them through the course of battle. Most of these conditions apply modifiers to different attributes of the affected unit. These modifiers share the same rules as individuals (modifiers of the same type do not stack), but most modifiers on units have no types, and thus can stack freely. A few conditions are more severe states of others (such as Debilitated, which is an upgraded state of Winded) and replace the lesser condition rather than stacking with it. Such conditions are labeled as such in their description. Most conditions do not have a duration, either remaining until removed as stated in the condition or lasting for a number of rounds dictated by the source of the condition.
Comments