Yami Munenori

History

Yami was discovered adrift in the Pirate Isles by then pirate captain Conrad and his crew. It was this that would seal Yami's fate on the Planet of Asyur. Taking up the path of swordsman, he stayed with his pirate saviors, eventually joining their ranks and quickly rising through them with the budding friendship with Conrad and other outstanding members of the crew. It wouldn't be long until Yami would command his own ship, the Red Rammer as captain.

Physical Description

General Physical Condition

Yami is visibly merged with machine to any who view him. His head has metal plates, visible through bald spots that reveal them instead of skin. His right eye is replaced with a cybernetic construction, and over his left sits a reader/scouter that relays information directly to his brain, visual centers, and spinal chord. His left arm and hand is replaced with that of a robotic construction, as is his right leg.

Specialized Equipment

Smart-Link
Yami is equipped with various technology only available to it's creator, Traphenaks. Some of this technology includes a smart-link, which allows him to link his cybernetic parts to certain weapons, allowing more controlled use than ever believed possible. Such examples include being able to curve bullets and arrows by manipulating trajectory with so called smart-nanites.   Celestial Katana After discovering the Sun Sword in a trial designed by Tessa in which he used it to slay a shadowy apparition of Strahd, Yami would go on to become the permanent owner of the sword, it's major goal complete - it sought to help Yami complete his. This would change however on a distant and dark world where Yami and the Sun Sword encountered the strange dark magics of the Cill'nairi. Here on this planet during battle with a powerful Witch, the sword would undergo a metamorphosis as it absorbed all the light of the dead star that once acted as life giver to this system. This change would result in the Celestial Katana, a blade bent on protecting the light of life, and defeating the darkness of death.

Mental characteristics

Mental Trauma

While battling aboard the Caelestis, Yami would succumb to a fatal blow by ships captain Traphenaks. During the aftermath, Conrad picked up Yami, and threw him into a pod previously used by the crews automated Cyborg-gnoll to modify and resurrect Vaerick. This would successfully bring Yami back to life, however he would not be the same afterwards. His brain now replaced with cybernetics, he has become cold and calculating in his actions and speech. While the cybernetics he was given were advanced, it seems the pods implants were tailored to his lifestyle at death. Granting Yami with metallic skin cells, a cybernetic eye and brain, sonar ears, titanium lungs, as well as enhancing his reflexes and strength with various chemical injections during his time spent inside the pod. This all however, has caused Yami much trauma, involving personality splits and data fracturing as he gains more and more memories, loosing older ones in the process.
Statistics
Alternate Names & Titles
The Black Samurai (prior to obtaining the Sunsword)
The Syzygy (after obtaining and transforming the Sunsword into Celestial Fury)
Size(s)
Medium
Origin(s)
Humanoid
Type(s)
Human
Sub Type(s)
Time-displaced
Alignment
LG NG CG
LN N CN
LE NE CE
Level Distribution
Fighter
13
General Information
Homeland(s)
Fuedal Japan
Language(s)
Common, undercommon
Appearance
Age
26 (chronologically; 38)
Gender
Male
Pronouns
He/him
Height
6'0"
Weight
200 lbs
Skin Color(s)
White, fair
Eye Color(s)
Black, squinty Hair Style
Short, raven black
History
Genetic Ancestor(s)

Genetic Descendant(s)

Birthplace
Eastern Japanese fishing village c. 1100 AD
Notable Organizations
Gunpowder Pirates
Current Location
Currently Boarded Vehicle
Species
Currently Held Titles
Children
Aligned Organization
Other Affiliations

Yami Munenori

13 Level (85000/140000 XP for level-up) Time-Lost Traveler Background Variant Human Race / Species / Heritage Chaotic Good Alignment
Fighter
Level 13
Hit Dice: 13/13
1d10+3 Class 1

STR
22
+6
DEX
10
+0
CON
16
+3
INT
10
+0
WIS
14
+2
CHA
8
-1
121
Hit Points
+0
Initiative (DEX)
18
Armor Class (AC)
+5
Prof. Bonus
30
Speed (walk/run/fly)
+10 Expertise Bonus
+5 Proficiency Bonus
+11 Strength
+0 Dexterity
+8 Constitution
+0 Intelligence
+7 Wisdom
-1 Charisma
saving throws
+0 Acrobatics DEX
+2 Animal Handling WIS
+0 Arcana INT
+11 Athletics STR
-1 Deception CHA
+5 History INT
+7 Insight WIS
+4 Intimidation CHA
+0 Investigation INT
skills
+2 Medicine WIS
+0 Nature INT
+2 Perception WIS
-1 Performance CHA
+4 Persuasion CHA
+0 Religion INT
+0 Sleight of Hand DEX
+0 Stealth DEX
+7 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Crossbow, Hand of Warning +6 STR 1d6+6 Piercing
 Ammunition, Range, Light, Loading
Sunsword +6 STR 1d8+6 Slashing
 Versatile
Blood Moon Katana +11 STR 1d6+6 Piercing
 Finesse, Light
Attacks
Manual of Gainful Exercise, Crossbow Hand of Warning, Sunsword, Iron Samurai Armor, Blood Moon Katana, Wizard's Spell Book, Crossbow Bolts, Backpack, Crowbar, Rations (1 day), Rope Hempen (50 feet), Tinderbox, Torch, Waterskin

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 42, Platinum: 0 Money
Common, Undercommon

Languages & Proficiencies
Determination. I must find a way to return to my time. (Neutral)

Ideals
Something has gone wrong with the flow of time, and I must redress this problem.

Bonds
I judge other races harshly based on my time's perception of them.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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