Pale Orc Species in Avalor | World Anvil
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Pale Orc

"Pale Orcs" are created when orcs intentionally inject themselves with a dangerous amount of nightcap, which, if done properly, can nullify their connection to the Weave. This can be done to any race of orc (Red, Green, Blue) for a variety of reasons. Some orc tribes loathe magic and will engage in the practice to eliminate sorcerous origins, while magehunters may want protection against arcane casters. It's a slow, painful, and deadly process with numerous potential side effects—nightcap overdose usually drains the color of the orc's skin, leaves them with sunlight sensitivity, and shortens their lifespan—but those who survive find themselves resistant to magic.   The pale orc subrace is rare, experimental, and not traditionally balanced. Check with your Dungeon Master to see if you can play one.  

Pale Orc Traits

  Pale Orcs have the following traits in common, in addition to the traits they share with other orcs.   Ability Score Increase. Your Wisdom score increases by 1, and your Charisma score is reduced by 2.   Arcane Nullification. Your connection to the Weave has been severed, rendering you incapable of utilizing arcane magic. You are unable to cast spells as an Artificer, Bard, Sorcerer, Warlock, or Wizard. This includes subclasses that use these classes' spell lists.   Magic Resistance. You have advantage on saving throws against spells and other magical effects.   Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Genetic Ancestor(s)
Lifespan
Usually around 50 years

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