Session 5
General Summary
- The party of
- The cult is the reason why the woodland spirits are angry. The balance of power is disturbed.
- There the party met a mage who goes by Malakar the Hedge-Mage. He was the one who sent for the alchemical substances the party had found before in the woods.
- Later the party learned from Malakar that the substances were Bloodroot and Ghoul's Blood.
- Alexa and Thalorin join the party.
- Malakar is working on a potion that lets you tap into the leylines of the world to track down the source of the disturbance.
- Malakar explains that he was asked multiples times by the cult to join them but has so far rejected them.
- Malakar was unaware that Father Noctis was missing.
- Malakar asked us to go to the Sepulcher of the Forsaken. There we supposedly should find an evil looking amulet with two twisted black thorns with a gemstone at its center.
- Malakar also wants us to retrieve some Midnight Bloom for the potion. It looks like a crocus with purple petals. We were to be careful handling the flower however as it can be dangerous otherwise.
- Malakar explains that he was able to keep safe in this environment through a mutually beneficial relationship with
Silas Smiles , who runs the assassins guild upstairs. Malakar provides them with poisons for their services.
- Malakar showed us on a map where we were to find the Sepulcher. It lies straight north, if we reach the badlands we will have gone too far.
- The noticeboard had a quest out from Kirin Flynt regarding his missing cart. The party had found it before although ravaged and informed him of their findings.
- Kirin Flynt asked us to track down whatever attacked the cart. We agreed to look into it.
- Before parting ways we informed Borri of the dangers of the cult and that it could be bigger than we thought. Borri set of alone to the
Strange Temple.
- Doarph supplies both Alexa and Thelorin with some adventuring supplies. A bedroll for each, a tent to share and some food for Thelorin. Thelorin owes 1 silver and 3 copper, Alexa owes 15 copper.
- The party decided to head north first. Alexa had traveled down from the north and led the way.
- The party travelled 1 tile to the northwest.
- On their travels, the party stumbled upon a strange monument that had some kind of rune-like carvings.
- It started to get dark so we decided to stop traveling for the day and set up camp near the monument.
- Bramble and Alexa set up a trap to maybe catch some game during the night. Doarph, Hobble and Thelorin gathered firewood, made a campfire and set up the tents.
- After sundown the monument lit up and started to hum. The humming was loud enough to disturb our sleep.
- Bramble gave the party members some beeswax to clog the ears for a more restful sleep. Due to Thelorin being an elf and being more attuned to these phenomenon the beeswax didn't help him as much.
Missions/Quests Completed
Alexa & Doarph
1 XP (truthful notekeeping)
Bramble
1 XP (hosting session)
1 XP (truthful notekeeping)
Bramble
1 XP (hosting session)
Character(s) interacted with
Adventure start date
1st day of the 6th moon, 724 A.C.
Adventure end date
2nd day of the 6th moon, 724 A.C.
1st day of the 6th moon, 724 A.C.
Adventure end date
2nd day of the 6th moon, 724 A.C.
Report Date
22 Aug 2024
Primary Location
Related Plots
Comments