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Amarak Broadhammer

Created by Danny Davidsen

Guard Captain Amarak Broadhammer

Physical Description

General Physical Condition

Short and very stocky. He has a braided golden beard and long golden hair, with strong brown eyes under thick golden eyebrows.

Apparel & Accessories

Wearing worn, but sturdy, scale mail of fine dwarven craftsmanship.

Mental characteristics

Personal history

The Guard Captain of Clerwood, who was the Lowmore family’s loyal servant for more than three generations, until he was relieved of duty by Taron Lowmore, along with the rest of the city guard, whom were then all banished from the city for not accepting Taron as their Duke.   Greatly hurt and angered by this, Amarak spent every waking moment devising a plan to take down Taron and restore Clerwood to honor.   He finally got his revenge when the carnies of Philonius’ Roaming Curiosities helped him steal Taron’s entire fortune out from under him.   Now he once again serves as Duchess Miette Wildridge's Captain of the City Guard of Clerwood.

Personality Characteristics

Savvies & Ineptitudes

Great judge of character.

Virtues & Personality perks

Uphold Clerwood’s law and honor.
Devoted to serving Clerwood and Miette.

Vices & Personality flaws

Can be reckless and vindictive if wronged.

Social

Mannerisms

Combs his beard often and without even thinking about it.

Speech

Gruff, but amicable.
Alignment
Lawful Good
Current Location
Species
Ethnicity
Honorary & Occupational Titles
Guard Captain
Year of Birth
736 aDS 221 Years old
Birthplace
Children
Current Residence
Pronouns
He/Him
Sex
Male
Gender
Male
Presentation
Masculine
Eyes
Brown
Hair
Braided golden beard and long golden hair
Belief/Deity
The Five, mainly Shu'Dyre

Stat Block

HP: 52
AC: 18
INI: 10
Resists: Poison
Attacks: Melee multiattack x 2: Greatsword: +5 to hit, 2d6+3 slashing. Ranged: Heavy Crossbow: +2 to hit, 1d10 piercing, 100/400 ft range.
Saves: Str +3, Con +4, Wis +2, Cha +2.
Speed: 25 ft   Has Darkvision 60 ft
Has Dwarven Resilience: Adv against poison
Has Brave: Adv on saves against frightened
Has Leadership 1/rest: For 1 minute, add a d4 to any allied creature’s attack roll or save if it is within 30 ft and can hear and understand Amarak.