Hand to Hand

Key

Skill: The Skill needed to use the weapon efficiently

Damage: This shows which hit die to use for damage

Range: The standard distance the weapon is effect to in feet

UPR: How man times you can attack in 10 seconds

Accuracy: The base efficiency of the weapon (not counting wear and usage)

Cost: The average cost of the weapon. If none is provided it is either a very common item anyone could have, or something very rare.

Availability: How easily available the weapon is - Common, Uncommon, Rare, Very Rare

Impaling weapon.

Where a weapon can be thrown, use the Throw skill.

Thrown weapons add half of the attacker’s damage bonus to the damage inflicted.

Lasso and whip can be used to entangle a foe.


Arkansas Toothpick (knife w/double-edged blade)

  • Skill: Fighting (Brawl)
  • Damage: 1D6+DB
  • Range: Close Range
  • UPR: 1
  • Accuracy: 100%
  • Cost: $2
  • Availability: C

Axe

  • Skill: Fighting (Axe)
  • Damage: 1D8+2+DB
  • Range: Close Range
  • UPR: 1
  • Accuracy: 100%
  • Cost: $3
  • Availability: C
   

Bow and Arrows

  • Skill: Firearms (Bow)
  • Damage: 1D6+half DB
  • Range: 30
  • UPR: 1
  • Accuracy: 97%
  • Cost: -
  • Availability: U

Bowie Knife

  • Skill: Fighting (Brawl)
  • Damage: 1D4+2+DB
  • Range: Close Range
  • UPR: 1
  • Accuracy: 100%
  • Cost: $2
  • Availability: C
   

 

Burning Torch

  • Skill: Fighting (Brawl)
  • Damage: 1D6+burn
  • Range: Close Range
  • UPR: 1
  • Accuracy: 100%
  • Cost: -
  • Availability: C

Cavalry Saber

  • Skill: Fighting (Sword)
  • Damage: 1D8+1+DB
  • Range: Close Range
  • UPR: 1
  • Accuracy: 100%
  • Cost: -
  • Availability: U

Club (large)

  • Skill: Fighting (Brawl)
  • Damage: 1D8+DB
  • Range: Close Range
  • UPR: 1
  • Accuracy: 100%
  • Cost: -
  • Availability: C
   

   

Lasso

  • Skill: Rope Use or Throw
  • Damage: Entangling
  • Range: 5 ft
  • UPR: 1
  • Accuracy: 100%
  • Cost: -
  • Availability: C

Spear/Bayonet

  • Skill: Fighting (Spear/Brawl) or Throw
  • Damage: 1D6+1+DB
  • Range: Close Range
  • UPR: 1
  • Accuracy: 100%
  • Cost: $2
  • Availability: R/U
   

Tomahawk

  • Skill: Fighting (Brawl) or Throw
  • Damage: 1D6+1+DB
  • Range: Close range
  • UPR: 1
  • Accuracy: 100%
  • Cost: -
  • Availability: U

Whip

  • Skill: Fighting (Whip)
  • Damage: 1D3+half DB, or entangle
  • Range: 5-10 ft
  • UPR: 1
  • Accuracy: 100%
  • Cost: $5
  • Availability: C