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Asmodeus Tiefling

D&D Beyond Article: Asmodeus Tiefling

To be greeted with stares and whispers, to suffer violence and insult on the street, to see mistrust and fear in every eye: this is the lot of the tiefling. And to twist the knife, tieflings know that this is because a pact struck generations ago infused the essence of Asmodeus—overlord of the Nine Hells—into their bloodline. Their appearance and their nature are not their fault but the result of an ancient sin, for which they and their children and their children’s children will always be held accountable.

 

Tiefling Traits: Tieflings share certain racial traits as a result of their infernal descent.

 

Ability Score Increase: Your Intelligence score increases by 1, and your Charisma score increases by 2.

 

The altnernate rule for increasing ability scores found in Tasha's Cauldron of Everything is allowed -- take any ability score increase you gain in your race or subrace and apply it to an ability score of your choice. If you gain more than one increase, you can’t apply those increases to the same ability score, and you can’t increase a score above 20.

 

Age: Tieflings mature at the same rate as humans but live a few years longer.

 

Size: Tieflings are about the same size and build as humans. Your size is Medium.

 

Speed: Your base walking speed is 30 feet.

 

Darkvision: Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

 

Hellish Resistance: You have resistance to fire damage.

 

Infernal Legacy: You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

 

Languages: Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

 

Typical Tiefling Languages: You can speak, read, and write Common and Infernal.

 
 

Asmodeus Tieflings appear as a playable race in the Player's Handbook; they are considered the "Standard" form of Tiefling and are the most common.

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