Deep Gnome Species in Chronala | World Anvil
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Deep Gnome

D&D Beyond Article: Deep Gnome

Deep gnomes, or svirfneblin, are natives of the Underdark and are suffused with that subterranean realm’s magic. They can supernaturally camouflage themselves, and their svirfneblin magic renders them difficult to locate. These abilities have enabled them to survive for generations among the perils of the Underdark.

 

Like other gnomes, deep gnomes can live for centuries, up to 500 years.

 

In addition to, or in lieu of, the abilities listed under Gnome you have the following abilities:

 

Ability Score Increases: When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.

 

Speed: Your base walking speed is 30 feet.

 

Superior Darkvision: Your darkvision has a radius of 120 feet.

 

Gift of the Svirfneblin: Starting at 3rd level, you can cast the disguise self spell with this trait. Starting at 5th level, you can also cast the nondetection spell with it, without requiring a material component. Once you cast either of these spells with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level.

 

Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).

 

Gnomish Magic Resistance: You have advantage on Intelligence, Wisdom, and Charisma saving throws against spells.

 

Svirfneblin Camouflage: When you make a Dexterity (Stealth) check, you can make the check with advantage. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

 

Bonus Language: You can speak, read, and write Undercommon.

 

Deep Gnomes were originally presented as a playable race in Mordenkainen's Tome of Foes but were revised in Monsters of the Multiverse*.



*Monsters of the Multiverse (released 16 May 2022) replaces and updates the information in both Volo's Guide to Monsters and Mordenkainen's Tome of Foes and also includes Playable Races from some other sources as well.

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