Talamh is home to many species who dwell in the lands. However, some have risen above others, building great societies and conflicts. These are the playable races and people groups of Talamh, ranging from Dwarves to powerful Goliaths!
The towering warrior women from Madeci, the fair and powerful Amazons!
The Dwarves! Hardy, lawful, and creative folk who dwell in the harshest parts of Talamh.
Giants so gentle, and fey so light. The forests are their homes, and the feywilds' delight.
The children of Bahamut, the dragonborn were created and called to be beacons of the world's elements. Yet with their homeland stolen, they struggle how to answer that call.
Oh Eiren, aren't these the fairest of them all? Or does chaos rule their dangerous ways?
The Terracotta Warriors of the lands of Pung, brought to life by strange spiritual forces and alive to serve as fearsome warriors.
The Half-Orc is seen as a brute with a short life. But there is so much potential with them. What will they do with their lives? And what is their purpose?
Halflings - many do not enjoy the adventurous life. But those who do become great heroes of their towns.
Lo and behold, great and mighty humans! From humble origins, now they find victory across Talamh with their kingdoms of enlightenment.
Arbiters of the Shadow Realm, the Mystborn sometimes cross into the mortal realm to find glory for themselves.