Zemnis, The Son of Sothoth

Risen God of Invention, Innovation, Technology, Barriers, and Tinkering

Titles: The Son of Sothoth, The Supreme Son, Zemnis the Omniscient, God of the Gate and Key, The Inventor of the Spheres, The Threshold Tinkerer, The Master of Time, The Manifold Magus, The Father of Clockwork   Roles: To Seal and Oversee the Dimension of Time, Prevent the Coming of Yog-Sothoth, Catalogue and Create all Original Ideas, Invent new Spells and Items   Favored Weapon: Gnomish Ripsaw Glaive   Alignment: True Neutral   Area of Worship/Followers: Alchemists, Sorcerers, Witches, Wizards, Arcane Spellcasters, Inventors, Tinkerers, Mad Scientists, Lunatics and Madmen   Main Temple and Location: The Omniscient Ocularum, Shinkick City, The Inhuman Coalition   Church Moniker: Church of the Supreme Son   Rival/Enemy/Unliked Gods: Hyldrin, Kosm, Kali, Vvaal, Yog-Sothoth, All Great Old Ones and Outer Gods   Obedience: Spend one hour tinkering, reciting formulas, crafting a new creation, or continuing work on an elaborate device or object.   Effect: You can make use magic device checks untrained. Dispelling a spell you cast has a +4 added to the DC of the check made to dispel it, and any object you create has +5 hardness and an extra 20HP per inch of thickness of the object.

Divine Domains

Artifice, Void, Knowledge, Rune, Protection(Defense and Fortification Subdomains only)

Holy Books & Codes

The Adamant Manual

Divine Symbols & Sigils

A Gear with a spiral engraved upon it

Tenets of Faith

Knowledge is meant to be shared and passed on. Don't withhold or refuse to share knowledge with the faithful or other innovators.
 
Create for the sake of creation. All inventions are symbols of devotion and should be made or encouraged regardless of their maker or purpose.
 
Never run away from or refuse to accept the consequences of your actions or creations. Don't hesitate to abandon an invention, but face the consequences without complaint.
 
Never destroy the fruits of knowledge, invention, learning, or development. All inventions are worthwhile - it is those who use them who should receive blame.
 
Protect reality from those forces that would seek to unravel it. This is not morality, nor good or evil; this is pragmatism. Protect the reality you live within.

Holidays

Sothoth's Sealing

Divine Goals & Aspirations

To keep the Dimension of Time free from outsiders.   To seal Yog-Sothoth and the Great Old Ones and keep them out of reality.   To spread the ways of invention and innovation.
What mad bastard was he, that he dared summon such a thing as Yog-Sothoth for the sake of gaining knowledge?   What madder bastard was he, that he got what he asked for, bound to that which he summoned, and slammed the door in its face?   He must have been the maddest, craziest bastard ever.   But hell, you can't argue with his logic. What sane man would want to ruin the place he lives in?
— Unnamed Gnomish Engineer
Divine Classification
Alignment
True Neutral
Children
Holy Colors
Copper, Bronze, Silver
 
Sacred Animal
Termite
 
Sacred Number
10

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